TheBananaKing

joined 1 year ago
[–] TheBananaKing@lemmy.world 44 points 15 hours ago

It's true. Badminton players will never ever get laid.

[–] TheBananaKing@lemmy.world 31 points 2 days ago* (last edited 2 days ago) (1 children)

Mirrors can totally reverse top-to-bottom, you just have to bend over to see it. The left-right bias is based on the way we look behind us, not any property of the mirror.

This takes a little explaining.

A rotation is a reversal through two dimensions at once.

If you turn around to look behind you, you're swapping front-and-back, AND left-and-right.

If you stand on your head, you're swapping front-and-back AND top-and-bottom.

Stand facing the way the mirror does, then turn to look into it. You have to do some kind of rotation - a two-dimension reversal - to get there. If you're a normal human, you'll twist around, swapping left-and-right as you swap back-and-front. Your left and right ear swap places, your nose and the back of your head swap places too.

But your reflection doesn't do that.

A mirror only reverses ONE dimension: front-and-back. It's the equivalent of punching your face out the back of your head: its ears are still on their original sides. You have swapped left and right in order to face in the opposite direction, but your reflection hasn't - so it's ears are on opposite sides to yours.

But you can do it the other way.

Stand with your back to the mirror, and bend over and look under your arm (or between your legs) to see your reflection, instead of twisting around.

Hold something with writing on it, and you'll see: the letters in the reflection are upside-down, but they face in the right direction.

The only reason you don't see this very often is that it's a fucking weird thing to do and nobody ever does it.

[–] TheBananaKing@lemmy.world 11 points 2 days ago

Fandom is endorsement; the HP IP has become a huge anti-trans flag.

Every time people invoke it, they wave that flag some more, and mark it as an acceptable thing to stand under.

Let it die, both financially and culturally.

[–] TheBananaKing@lemmy.world 3 points 3 days ago

yay more plastic we didn't have enough

[–] TheBananaKing@lemmy.world 10 points 3 days ago (1 children)

As for helping - I think that once they get far enough down the path, there's probably not much you can do for them. But compassion is always a good thing no matter who you spend it on.

As is sparing a thought for the poorly-socialised, and for the lack of opportunities people have to just hang out in any kind of casual social setting, if you're not already part of a friend group.

Someone works a shit job in a dingy office with three people they hate and no general public flowing through, they're exhausted at the end of the day and even if they had a place to go they just want to go home. Weekends are for laundry and chores and recovering from the week - and besides, what are they going to do, head to some bar and spend all their money drinking alone, just getting aloner?

Most of the opportunities out there rely on having either a pre-existing set of people to hang out with, or enough acquired charisma that they wouldn't be in that situation in the first place.

Our society really needs to lower the barrier to entry for this stuff, but I have no idea how you'd go about that.

[–] TheBananaKing@lemmy.world 8 points 3 days ago

Nah, I'm just old - and I was the weird homeschooled kid; there but for sheer blind undeserved luck go I.

[–] TheBananaKing@lemmy.world 5 points 3 days ago

Hell yeah, though I prefer untoasted multigrain - also some cracked black pepper, maybe a little parsley or chives.

[–] TheBananaKing@lemmy.world 214 points 3 days ago (8 children)

Cut bits of a girl baby's genitals: jail.

Cut bits off a boy baby's genitals: An occasion for a fucking party.

[–] TheBananaKing@lemmy.world 88 points 3 days ago (6 children)

When you hollow out the middle class (in the US sense of the term), people go looking for a narrative to explain it, to give them a reason they don't get (or can't give their children) the lifestyle they were promised in the media.

One narrative that fits is corporate greed, late-stage capitalism, enshittification and staggering corruption.

Another narrative, however, is all this rampant social change going on, people changing the demographics, changing the rules, changing definitions, changing the comfortable rules of thumb they were used to - and now everything's shit, the two must be connected, we need to slam the brakes and catch our breath, perhaps even go backwards, and maybe conditions will follow suit. Even if they don't, change is a loss of control, and that's scary. We need to pull our heads in, hunker down and take back what's rightfully ours from those we've been forced to share it with.

Once people start looking through that lens, everything starts self-selecting to fit - and they start thinking yeah, maybe those guys had a point.

Yes, there's horrible shitty filter bubbles on social media and 4chan and everything else, but this stuff doesn't take root without the underlying socioeconomic issues driving it.

As for incels - I don't think people realise just how much social privilege is involved in having a peer group during childhood and adolescence to develop the give and take of social skills necessary for actually courting a partner. Consider the weird kids, the fat kids, the (disproportionally) poor kids, the ones with a fucked up home life, who didn't get to form stable relationships, who didn't get the practice at human-wrangling, who maybe ended up in a socially-isolating job, who had no 'third place' to hang out with people, to socialise and to meet people they might be interested in.

And once people start out without social skills, it can be really hard to pick them up; the embarrassment and exclusion that can follow small fuckups get exponentially worse as time goes on. And you don't have to be painfully awkward, you just have to... not have game. Just enough to kick you to the bottom of the rankings, so failure (or the likelihood thereof) stacks up and becomes progressively discouraging, so you don't try and don't get practice.

And then it's the same situation: the world doesn't work for them the way they were told it would; they do all the things that they've heard were supposed to work (but without any of the nuance needed to do it successfully), and it just doesn't.

For some of them, they feel like they're getting singled out to get ripped off, or that the whole damn system is rigged; it's a big club and they aren't in it, as it were. So they look for a narrative, they look for someone to blame, they look for the bad guy, they look for a coherent explanation of why they're the victim here. And of course that spirals out of control and ends up in a very bad place.

[–] TheBananaKing@lemmy.world 5 points 5 days ago

Resources and influence will always drunkard's-walk into the hands of the unscrupulous and manipulative, pretty much by definition.

They're going to be drawn to it, they'll fight dirtier for it, and they'll use the power it gives them to prevent anyone else from taking it away.

Big Tech is a huge source of both, so it would be amazing if the people on top of the heap weren't massive piles of shit.

[–] TheBananaKing@lemmy.world 1 points 6 days ago

Using an ethnic stereotype as a logo/mascot is a bit whiffy, no? Ramp it up a bit and take a look at the Robertson's Jam 'golliwog' logo.

Maybe a different degree, but certainly the same smell. It's just not a good look in this day and age.

[–] TheBananaKing@lemmy.world -1 points 1 week ago (1 children)

I've often said "What do we want? Police to face accountability when they commit crimes! What do we actually get? We're going to use the term 'main' instead of 'master' for programming things!"

The other thing is that the big stuff is shored up by all the small stuff.

The reason you can't get police held accountable for crimes, ferinstance, is because there's a hundred shitty racist / sexist / classist / etc attitudes locking down the idea that the police are both besieged by and protecting us from an underclass of people who deserve neither compassion, rights or justice. Look at the people leaping on the 'he was no angel' bandwagon, for god's sake.

If you want to topple the big overt heinous idea, you need to wash away the soil its roots are sunk into and that's banked up round its trunk making it look like an inherent part of the landscape.

A spoonful at a time, if need be. It all helps.

 

Actually this would be a neat mechanic in-game: everyone around you nopes the fuck out at the sight of you, especially if you killed them previously.

They don't know and they don't understand, but things are very firmly Not Ok.

Partly the cost of failure, possibly a strategic tool.

 

Presumably either a terrible idea or already a thing, not sure which.

I'm thinking crispy-fried-aromatics-in-oil, Mediterranean edition. Garlic, eschalots (aka scallions), thyme/rosemary/etc, vast quantity of parsley, peppercorns, lemon zest, fine-diced rye sourdough.

Jar of that in the fridge, use it like chilli crisp but for white-people food.

Is this a thing? Should it be a thing?

 

So, uh, stupid question, but I'm not from the US.

Do Saul Goodman (Bob Odenkirk) and Michael Scott (Steve Carell) share a specific accent? If so, what is it?

They both get that same distinctive tone in their voice when excited; is that a thing from somewhere, or do they just kind of sound alike as humans?

 

City boy checking in.

So, this one time out on a hike in a semi-rural area, the trail opened out on a grassy riverbank kind of place, and there were a dozen or so cows between me and the path onwards.

Now, I mostly grasp which end of a cow the grass goes in, but that's about my limit; I have no real idea how they operate IRL.

I ended up carefully edging my way past them and gave them as much space as I possibly could, and got extremely stared at by all of them, who probably thought I was nuts.

Just out of curiosity - how careful did I need to be? Can you just like walk through the middle of them, or would that be asking for trouble?

 

As I understand it there's two main kinds of empathy: cognitive and affective.

Cognitive empathy is the ability to perceive and understand the emotional states of others, and affective empathy is actually sharing those emotions yourself.

I do the former, but the latter doesn't make a lot of sense to me.

Like, if I see someone being sad, it's possible that I'll be sad or angry that they're in that situation, but those will be my feelings about what's going on, not theirs.

But for those of you who inherently feel-what-you-see, how does this work with, say, anger?

If you see someone being terribly angry, do you feel angry yourself? If so, who do you feel angry at? If you see a fight going on, do you hate both participants?

If someone is angry at you, are you also angry at you?

I guess this applies to any targeted emotion, but anger is a good example.

 

Yes it's old, I know.

In this opening theme, that deeply unsettling fuzzy vibrato tone.

I'm sure it's copying some kind of hospital sound effect, like an old-tech intercom tone or a warning buzzer, but I just cannot fucking place it. I know I know this sound.

It's driving me nuts. Can someone please tell me what it is? Bonus points if you can link to a recording.

 

while picking up some paperwork. AAARGH.

 

M49, I tend to go a bit long between haircuts which is on me, but I seem to have a really hard time explaining that I want short hair, like 20mm / 3/4"

I usually ask for a #2 clipper on the back and sides, (which works fine), then take as much as they off the top so I can still brush it straight up, preferably too short to grab onto.

Basically a cigar butt with eyes, shut up it works for me.

Even indicating with thumb and finger, this somehow gets interpreted as just barely trimming the tips off and painstakingly shaping the surface, barely affecting the overall quantity of hair.

How's that for length?

What no, get in there with fire and the sword, wreak devastation, I want all of this gone.

:carefully trims another quarter inch off:

It's not just one guy, not just one place, so I am obviously using wrong and misleading words.

How do I ask for the thing I want?

 

That is to say, could they get enough forward thrust to push themselves along, without taking off? Maybe with like a little perch to hang onto...

 

So, I almost never play evil characters in most CRPGs - despite the potential fun to be had - and recently I've been thinking about why.

I mean, lawful good is the most boring alignment, evil NPCs can be an absolute hoot (exhibit A: Astarion), stealth murdering villagers for lulz can be entertaining, so why am I always such a freaking goody-two-shoes when it comes to actual plot decisions?

I think a lot of it comes down to lame and crudely-drawn motivations for the evil option in each case.

Your options in most games always seem to boil down to callous, greedy or spiteful: haha no / fuck you pay me / I just blinded your child lol.

And those just aren't satisfying. Especially when you're starting out and forming your character's persona and network, you're pretty much powerless, dumped in a situation where you're casting around for allies and can't afford to burn your bridges.

Running around just randomly being mean to folk like some poster child for Troubled Youth and the need to be Tough On Crime is just... stupid. There's some crude sadism there, and there's some crude avarice, it gets you minor short term benefits but no long-term ones, it gets you hated but not feared, without any real sense of control. Everyone dies or gets led off in chains with big sad eyes, and there's always the strong implication that you failed.

It just feels like a heavy-handed morality lesson where all the bad people are thugs, arseholes and/or developmentally challenged. Apart from being not much fun to play, it's kind of erasing the harm presented by smarter, more insidious kinds of evil.

Being a good guy gets you willing allies, is about personal validation, and feels like success. It gets you the generosity of the people you help, but that's a bonus on top the fundamental win of making the world a shinier better place.

By the same token, being an evil bastard should get you unwilling allies, it should be about power, and it should feel like winning. It gets you benefits you did not earn, but that should be a bonus on top of the fundamental win of tightening the screws on people. That's the actual payoff, but it seems to be the one they always miss.

I think evil playthroughs could be a lot more fun if you had better ways to be evil: blackmail, extortion, sneaky betrayal and brutal revenge. Not ODD, in other words, but NPD. Control, leverage, perfidy. Locking your victims down so they have no choice but to help you, or deceiving them into working against their own interests. Either keep a tight rein on your PR - or let them hate, so long as they also fear.

And another BG3 example: I think the nature of the shadow curse was a misstep, what with the all the grotesque madness and putrid corruption that surrounded it. I think it would have been far more effective as psychological horror, morally corrupt but reeking of purity, so shadowheart would have had believable reasons for wanting to join the gothstapo, and the player could plausibly be sold on it despite everything. But instead the lesson seemed to be that evil is yucky and broken and ew don't get it on you, and that just feels like a missed opportunity to me.

What say you?

Am I an outlier in this? Do the typical offerings feel satisfying to you? Are there games that do relatable, enjoyable evil especially well?

 

dear god I love this game

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