How on earth do you develop a game for the Flipper Zero
ThisIsAManWhoKnowsHowToGling
I find it funny that I stopped following him years ago when I grew out of Let's Plays and only now do I find out he's based
Literally our last session
Oh shit you're right. The left triangles unmarked angle is 80, meaning the right triangles internal angles are 100, 35, and 45. This means X is 135
I got 125.
180-(90-35)=x 180-55=x 125=x
Wednesday. Why work for 4 days straight when you could take a break in the middle
Is that such a bad thing
As a man who really loves teaching children and helping them solve their own problems, handing them a world full of problems is right up my alley
To be fair, have you ever read anything Feynman wrote about his personal life? Like the time he peed off a a balcony while doing a handstand (to prove that peeing isnt just due to gravity making the pee fall out)
There's so many works I've seen that I wish were created by someone other than their author/studio.
Mild example: Yesterday, a clip from an anime popped up in my Shorts feed, and it looked cool so I went to the comments to see if I could find the name. Right at the top, I see a comment I left saying "Don't watch this, everything after episode 1 was incredibly mid. The plot sounds awesome when you describe it but in execution it was so fucking bland". I don't even remember leaving that comment.
(The anime in question was Daily Life of Immortal King. Protag is born with Ultra Instinct and only gets more powerful over time, so his family puts a magic seal on him to keep his power at the mere ultra-instinct he was born at. The anime follows him as he tries to keep a low profile at Xianxia hero school.)
I kinda like the lack of content. I don't feel like I'm missing anything here. Mastodon is too busy.