[-] TwistedPear@lemmy.world 2 points 6 hours ago

Short answer, absolutely not.

The Virtex Ultrascale+ FPGA boards are $10,000 AND UP.

If you look up why Mister will not move up to more powerful FPGA chips, this is why.

Would it be cool? Yes. Definitely.

[-] TwistedPear@lemmy.world 1 points 7 hours ago

Now imagine that, but on a keyboard. No mouse. That's pc controls for ZT

[-] TwistedPear@lemmy.world 5 points 22 hours ago* (last edited 22 hours ago)

Extreme G 2 on pc loses the analog steering from N64, which turns out is a big deal. Throwback Entertainment made a port-of-a-port and introduced a speed hack in the launcher menu where you can slow down the game a bit, which helps, but doesn't fix the issue.

In some other cases like Hexen, there were alterations on console that I find generally more appealing, like an ost remaster or lighting effects.

The Genesis game Zero Tolerance and Dreamcast version of Expendable are games I prefer on console simply because of the control schemes on pc.

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submitted 3 months ago* (last edited 3 months ago) by TwistedPear@lemmy.world to c/vgmusic@lemmy.world

The Rez version is great, and this remix is even better.

This gets into the realm of licensed music, but it's made for the game, so I count it ๐Ÿ˜‰

10
submitted 3 months ago* (last edited 3 months ago) by TwistedPear@lemmy.world to c/vgmusic@lemmy.world

pokes head out from behind a flood of posts

...is it....is it safe to come out now?

Anywho, Savaged Regime has been doing YM2612 arrangements for a whiles now, and has been tapped to do new Genesis games like this one and Astebros.

4

If you search "Godzilla NES remix" it's about impossible to find actual music and not creepypasta stuff.

4

I think this song benefits from having modern samples. Live instrument versions also generally sound good.

12

I need to actually finish this game. ๐Ÿ˜…

8

Apart from just a cool remix, it's a nice glitch demonstration / behind the scenes compilation.

Alternatively, a megamix of all this guy's MKII tracks are here. The channel is worth deep-diving, too. Lots of MK remixes.

8
33

In honor of Toriyama.

1
submitted 3 months ago* (last edited 3 months ago) by TwistedPear@lemmy.world to c/vgmusic@lemmy.world

Too bad the game tried to push people toward a multiplayer that nobody wanted or liked to unlock single player content.

Dope orchestral soundtrack, though. Turns out blaring brass sounds good when you know what you're doing.

8
7

This roguelite Metroidvania surprised me with how well the randomized mechanics blended with exploration, and this track gives plenty of atmosphere to the third biome.

4
submitted 3 months ago* (last edited 3 months ago) by TwistedPear@lemmy.world to c/vgmusic@lemmy.world

The Frontiers ost, and esp. the cyberspace stages are amazing as-is, but yeah, I can get down with this.

[-] TwistedPear@lemmy.world 4 points 4 months ago

Redout 1's ost is great. Lots of good fun.

I'm partial to the Cairo tracks, myself (Sand Warriors, and Desert Druids).

[-] TwistedPear@lemmy.world 26 points 4 months ago* (last edited 4 months ago)

Not to pile on, but print ads from the 90's are wild to look at. Sonic 3 launched at $70. You know, games that require a couple of hours to complete casually. Stuff got replayed a LOT.

1000035421

[-] TwistedPear@lemmy.world 6 points 4 months ago

Definitely going to try this.

I have DNS adblocking / tracker blocking set up on an Android TV (spoiler: Amazon is very noisy, even if you don't watch anything on Prime Video), but it doesn't help against native launcher ads.

When the launcher first started showing ads, you could disable certain services, but it would break playback on other apps.

[-] TwistedPear@lemmy.world 4 points 5 months ago

To me that looks like RetroArch running Genesis Plus GX.

[-] TwistedPear@lemmy.world 4 points 10 months ago* (last edited 10 months ago)

32X Doom tried to be like the original PC game, but it was rushed through development as a launch title with a small team. The result is.....tragic. Specifically: half the maps were missing, both the game window and resolution are reduced to get playable framerates, the original soundtrack famously sounds a bit like a farts at times, several visual effects like parallax texture scrolling, transparency, and lighting effects are gone. (there's a room in E1M5 near the end that the lights alternate between on/off, but the monsters on 32x are always visible.) This also means no invisibility power-up, or Spectre monsters.

My favorite jank is after the credits when you finish the game, it dumps you into a fake DOS prompt. It just shows C:\DOOM> and you are unable to interact with it in any way.

[-] TwistedPear@lemmy.world 6 points 10 months ago* (last edited 10 months ago)

I noticed a few things while playing the N64 campaign.

It's not 1:1 parity with the console version, and it's not meant to be (and that's a good thing, actually).

How it works is they use N64 textures, OST, and maps. Everything else is from the new engine - including the new enemy AI changes and balance adjustments, etc.

A good portion of the game is spent in anti-gravity. You may not have the rocket launcher, or much ammo for it yet, relying on grenades to take down bigger baddies like enforcers or tanks. The trajectory of a grenade on authentic hardware is net positive, so it's about impossible to aim. On Q2 Enhanced, it just means the grenade fires straight out of the barrel. Little things like that stand out.

The Nintendo 64 campaign on Hard, with deaths, took me about 3 hours. This is how I have always wanted to play this version of the game. It's indescribably better than trying to play it on an actual Nintendo 64 or even emulated.

[-] TwistedPear@lemmy.world 3 points 11 months ago

If a don't need an analog stick, my go-to has been the Hori Fighting Commander Octa. It has a stick, but I don't use it often. The buttons are microswitched and it feels great.

If I do need the sticks, Series X controllers are fine, generally.

[-] TwistedPear@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

While not a straight ready-to-go port....exactly, I was really impressed by DeltaTouch and QuadTouch. It ports over a bunch of id software sourceports to Android making it possible to play not only Doom, Heretic, and Strife, but Quake and Hexen II - most with mod and controller support.

There is a little bit of prep involved - eg. you still need legal copies of stuff, and you will need to move files around on your device, but otherwise not bad.

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TwistedPear

joined 1 year ago