UndercoverUlrikHD

joined 1 year ago
MODERATOR OF

> claims most steam games are drm free

> shown that most games that people play aren't drm free

I missed the part where I cared about this conversation anymore. Enjoy your weekend!

Alright 🙄

[–] UndercoverUlrikHD@programming.dev 1 points 4 hours ago (2 children)

Did you miss the part where I said I mostly excluded them?

[–] UndercoverUlrikHD@programming.dev 1 points 5 hours ago (4 children)

The steam link should explain it, it's the biggest games on steam in terms of revenue.

Can't complain, but we already got a few injuries and it's still early. The attack seems mostly sorted, but our defense isn't quite there.

Hopefully Atlético shaves some more points from Madrid tomorrow.

[–] UndercoverUlrikHD@programming.dev 1 points 12 hours ago (1 children)

-queue -football

[–] UndercoverUlrikHD@programming.dev 1 points 14 hours ago (6 children)

Out of the non-free games 2/6 platinum games have DRM. 8/9 gold games have drm. And that's ignoring DRM via being live service game without support for self hosting server (a big portion if you also check the silver games).

https://store.steampowered.com/sale/BestOf2023?tab=1

Disclaimer, I used perplexity.ai to ask if each individual game included drm or not. Ignoring DRM that is one time verification and support offline play.

This new law should absolutely include every game store on the Internet.

If you buy a game on GOG, you can download the game and put it on 100 USB sticks and sell each one of them with a fully working copy for perpetuity. You buy the game on GOG. Just because the shop may go down doesn't mean you lose your product.

[–] UndercoverUlrikHD@programming.dev 4 points 14 hours ago (2 children)

How accurate is this map? If the Irish call football soccer, it would be most shocking thing I've learnt in 2024.

As I'm sure my home instance reveals, I do like the idea of focused instances. I think a general sports focused instance would be better than sport specific instances though, at least with lemmy's current size. It's not sustainable to pop up an instance for every sport out there, like strongman or arm wrestling.

And people would also have to be able to sign up to the instance. Which if I remember correctly you had a very different opinion on when you spoke to Snowe on !meta@programming.dev about programming.dev. Just from a technical standpoint, the federation latency and general wonkiness is real and is why my football bots are running on Lemmy.world despite programming.dev being my preferred instance. Near real-time communication is important during live games where minutes may drastically change the topic.

And while I'm sympathetic to your cause, inertia is a real thing and lemmy.world is competently run, even if I strongly disagree with their VPN restriction.

If you somehow managed to convince the other sports communities to migrate to a common instance I'd happily follow along though, but I find it very unlikely happen. ReadyUser31@lemmy.world is the one primarily in charge of !football@lemmy.world

[–] UndercoverUlrikHD@programming.dev 2 points 23 hours ago (8 children)

GOG guarantees that every game is DRM free and can be offline. Steam makes no such guarantees, and most games there will ship with some form of DRM.

[–] UndercoverUlrikHD@programming.dev 7 points 1 day ago (8 children)

I'd be interested in hearing the thoughts of some admins - would !football@lemmy.world be interested in moving to [!football@soccer.forum](/c/football@soccer.forum), given the right organization?

I'm not the main mod of !football@lemmy.world so it's really not my decision to make, but moving the community to a domain with the word soccer in it is a tough pill to swallow. As silly as it may sound, there's a lot of people that don't like having football referred to as soccer.

Moving away from lemmy.world and their annoying VPN restrictions would be nice though.

 
 
 
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LiveThreadBot is now live (programming.dev)
submitted 3 weeks ago* (last edited 3 days ago) by UndercoverUlrikHD@programming.dev to c/football@lemmy.world
 

Update: To add or remove women's game's, you now need to add -w to the command. E.g. -football -w Barcelona - Liverpool or -remove -football -w Barcelona - Liverpool This is due to edge cases where men's and women's team share name and play against the same opponent on the same day. Women's match thread will also be marked with [Women's game] in the title.

As some of you may have seen, the community now has a match thread bot to help with automating creation and updating match threads.

The bot takes a request in the format -football football@lemmy.world Barcelona - Real Madrid and will look up to 6 days ahead for an upcoming match and add it to a queue. ~15 minutes before kick off it will make a post that it will continuously update with available score, stats and commentary.

To make a request you can either tag the bot or reply to one of the bot's comments. See the comments for an interaction example.

The bot will work in any community federated with lemmy.world so if you want to create a live thread in e.g. c/gunners you could make a request like this -football gunners@lemmy.world Arsenal - Tottenham Hotspur

Do note that the bot requires approval from a mod or admin to post in a community. So unless you're a mod/admin, you'll need to ask them to approve the bot via -mod_action whitelist gunners@lemmy.world or become a trusted user that can bypass the block -mod_action trust username@instance.com gunners@lemmy.world

For a more detailed and technical overview of the bot's capabilities, please check the readme in the gitlab repo: https://gitlab.com/UlrikHD/lemmy-match-thread-bot

Example output of a live thread: https://lemmy.ml/post/18633476

 

Latest version of Boost on Android 11. When opening up DMs (not replying) the notification for unread messages stays unchanged and the messages aren't marked as read.

Can other people reproduce this issue?

 

cross-posted from: https://programming.dev/post/11357795

I've been thinking about writing my own workout logger that better fits my use and I'd like to hear some recommendations on what language or framework to use.

I don't have any prior experience with mobile development nor with Java or Kotlin, and C++ I suspect would be needlessly low level for the features I'd like to include.

Features is like to include in the app is capability of recording video, playing video/audio, creating graphs and opening up in-app tabs. Fancy ui and animations is not of much importance.

Any recommendations on what languages to use and what libraries might be of interest to get going?

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