chameleon

joined 2 months ago
[–] chameleon@fedia.io 3 points 2 days ago (2 children)

Basically yes. Rancher Desktop sets up K3s in a VM and gives you a kubectl, docker and a few other binaries preconfigured to talk to that VM. K3s is just a lightweight all-in-one Kubernetes distro that's relatively easy to set up (of course, you still have to learn Kubernetes so it's not really easy, just skips the cluster setup).

[–] chameleon@fedia.io 2 points 3 days ago

Crimzon Clover, any version's good but World EXplosion is the most recent. It's a fairly difficult and chaotic bullet hell, but the novice mode should be reasonably approachable as long as you're willing to learn, and the design is superb.

Similarly, the whole CAVE backlog. Not all of them have novice modes or the like, and there's quite a few games not really available outside of MAME. The original DoDonPachi is/was considered the best starter bullet hell for a long, long time and still holds up pretty well, but is more difficult than a lot of modern games on their respective novice modes.

On the indie side of things: Star of Providence (formerly Monolith) is an indie roguelite bullet hell twin-stick-ish shmup with a pretty good amount of depth. ZeroRanger is a much more story-based game that I really enjoyed.

[–] chameleon@fedia.io 9 points 3 days ago (1 children)

NieR Automata, for basically the same reasons. Hard mode is filled with instakills everywhere and is really just a damage multiplier, so you have to be the right kind of person for that. If you're not, Normal is probably already fairly easy because of all the auto-heals, but the pacing can be a bit slow for something where most enemies aren't dangerous. Might as well play Easy and play for the story.

[–] chameleon@fedia.io 8 points 4 days ago (2 children)

Most paid certs aren't worth much anyway. Payment and delivery info for DV certs isn't validated by anyone, it's literally the same concept as Let's Encrypt. OV and EV are the only ones that theoretically have any value, but nobody is using those ever since they got rid of the URL bar labeling; even Amazon is on DV nowadays.

[–] chameleon@fedia.io 8 points 6 days ago (1 children)

Or 800€...

This whole thing is shaping up to be the PS3's "five hundred and ninety nine us dollars" version 2.

[–] chameleon@fedia.io 14 points 1 week ago

Aside from all of the problems with the game itself, I think they must've had one of the most unfortunate launch moments. Hero shooters had been pretty much on the downturn and then just before they launched, Deadlock went public and suckered quite a lot of the hero shooter audience into playing a full-on MOBA/FPS hybrid. And Deadlock is very quietly breaking all kinds of silly records for what's technically an invite-only alpha (currently #8 on Steam's most played with 137k concurrent players).

[–] chameleon@fedia.io 7 points 2 weeks ago (3 children)

It depends on if you can feasibly implement compatibility layers for large parts of the "required" but very work-intensive drivers. FreeBSD has the same driver struggles and ended up with LinuxKPI to support AMD/Intel GPUs. I know there's a whole bunch of toy kernels that implemented compatibility layers for parts of Linux in some fashion too.

It's a ton of work overall but there's room to lift enough already existing stuff from Linux to get the ball rolling.

[–] chameleon@fedia.io 9 points 2 weeks ago (1 children)

In my experience, most hangs with a message about amdgpu loading on screen are caused by an amdgpu issue of some kind. I'd check to see if amdgpu ends up being loaded correctly via lsmod | grep amdgpu and just a general journalctl -b 0 | grep amdgpu to see if there's any obvious failures there. Chances are that even if it's not amdgpu, the real failure is in the journal somewhere.

Could be a wrong setting of hardware.enableRedistributableFirmware (should be true) or the new-ish hardware.amdgpu.initrd.enable (can be either really but either true or false might be more or less reliable on your system).

[–] chameleon@fedia.io 8 points 3 weeks ago (1 children)

The main reason many sub-communities are stuck on Telegram (and Discord) are the public group chat/broadcast channel related features. Signal still has a 1000 member group size limit, which is more than enough for a "group DM" but mostly useless for groups with publicly posted invite links. Those same groups would also much rather have functional scrollback/search on join instead of encryption.

[–] chameleon@fedia.io 9 points 3 weeks ago

Gonna add a dissenting "maybe but not really". YT is really aggressive on this kinda stuff lately and the situation is changing month by month. YT has multiple ways of flagging your IP as potentially problematic and as soon as you get flagged you're going to end up having to run quite an annoying mess of scripts that may or may not last in the long term. There's some instructions in a stickied issue on the Invidious repo.

[–] chameleon@fedia.io 2 points 3 weeks ago (2 children)

You can't pretend an open port is closed, because an open port is really just a service that's listening. You can't pretend-close it and still have that service work. The only thing you can do is firewalling off the entire service, but presumably, any competent distro will firewall off all services by default and any service listening publicly is doing so for a good reason.

I guess it comes down to whether they feel like it's worth obfuscating port scan data. If you deploy that across all of your network then you make things just a little bit more annoying for attackers. It's a tiny bit of obfuscation that doesn't really matter, but I guess plenty of security teams need every win they can get, as management is always demanding that you do more even after you've done everything that's actually useful.

[–] chameleon@fedia.io 6 points 3 weeks ago

Looking at the slides in the original Japanese source, this tooling also has a whole lot of analysis options and can pull/push game data/positioning both to and from a real Switch or something along those lines. Integrating that much custom features into an off-the-shelf tool would probably take just as long.

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