Hell yeah let's fuckin' goooooo. I came back from a month break to put in an operation to save the kids
So now we're making actual people into magic cards eh?
I know he was in the assassins creed games, but it's still funny to have an actual historical figure as a magic card. Can't wait for my Teddy Roosevelt mono-green commander!
Oh shiiiit, Nagas are becoming snakes! Finally the tribals can make sense!
Crazy that Binding of Isaac is still in there, it's been years since the last release and it's not really in the public consciousness the same way something like Vampire Survivors is. Fantastic game though, happy to see it continue to succeed
Yep, with both exes, no dice. Currently waiting for my lutris download as a next step to try
I did, for the enemy scaling mod. It requires making a "Mods" folder in the Witcher folder, and the copying the mod there, no further work. Was easy enough to do in desktop mode with the GUI
I played entirely in handheld mode, and it works fantastic. It does take some getting used to the "language" of the control scheme, but once you do it feels super smooth, and it's impressive how much they were able to fit into a controller layout. Plus Steam Decks modifiable controls go that last mile to make things great (for example, I assigned two back button to zoom in and zoom out, as the default controls for that are kinda slow to use)
Horizontal, I have my games to play with, not for decoration. I don't mind a little scuffing or denting of the box, and it never damages it so much that the box doesn't function as a box. And then the upside is I don't have to reorganize everything every single time, and I don't have to keep them packed in there to avoid them falling over
Haven't tried Spirit Island yet! To be honest, the big price tag kind of scares me from casually trying it(esp since I hear the consensus is you want the branch & claw xpacs too to really make it great).
It might be cheating since it is only sorta a board game, but my favorite is the Arkham Horror LCG. So much content, each campaign has its own quirks and twists, and the deckbuilsing is incredibly deep, especially with the experience leveling up system. One of my favorite board games overall
Ooo tough choice! I'd go with either Prosperity or Dark Ages, for complete opposite reasons.
Prosperity has a lot more support for "big" plays (big money, big actions, big engines), along with platinums and colonies, so it can be a lot of fun to get up to much more nonsense than usual.
Dark Ages on the other hand, lends itself to more grindy, clever engines. The themes of trash value, as well as low-cost stuff and ruins, really lets you get into the mud and grind a pile of dirt until it miraculously creates gold. The addition of shelters to replace the starting estates is really fun too, and gives the starting deck a little more oomph and utility.
Back to the wall, I guess I'd pick Dark Ages, as I love me a battle of attrition. But either of these are great, and tbh any of the original expansions are wonderful! (I can't give an opinion on the new age expansions since I own none of them)
You are not alone
My my, how ominous ๐ถ
Actual answer, first game would be Dominion (assuming I can bring my xpacs): tons of variety, is just fun, and in extremis it's a lot of kindling if it comes to it ๐ฅ
For my second answer, I'm going to say Mage Knight. It's long and in-depth, has several game modes including both co-op and competitive, and if my islandmates are too concerned with stuff like "finding food" the solo is fantastic. This is a true island game, as I never play it usually, but with nothing to do and infinite time it seems perfect
When they see my "Shots Fires" and "Shots Hit" stats ๐๐ณ (the sickle has crazy rate of fire) (my kills are in the bucket)