[-] davawen@programming.dev 5 points 1 week ago

Given it talks about gamedev at the start, I'm pretty sure it's this one: https://loglog.games/blog/leaving-rust-gamedev/

It's indeed very well written and throughout.

[-] davawen@programming.dev 4 points 3 months ago

C'est juste édifiant... ils n'ont aucune honte!

[-] davawen@programming.dev 10 points 3 months ago

Le bait est tellement évident...

[-] davawen@programming.dev 7 points 4 months ago

They're using metal which is Apple only.

[-] davawen@programming.dev 3 points 4 months ago

Corrigez moi si je me trompe, mais ce genre de pyromanie est complêtement illégal, nan?

[-] davawen@programming.dev 5 points 4 months ago

For the last point, they mentionned from the very start they wanted to go open source

[-] davawen@programming.dev 4 points 5 months ago
[-] davawen@programming.dev 6 points 5 months ago

Oublie pas la coke

[-] davawen@programming.dev 2 points 5 months ago

I think I saw something called 'Rune' that might fit the criteria pretty well. I didn't dig really deep.

[-] davawen@programming.dev 3 points 7 months ago

Parallel frontend is huge!

[-] davawen@programming.dev 8 points 7 months ago

That's not the point of the article though. Reversing an array is simply an exemple of a very simple CS puzzle. Of course it's common enough to have a builtin function. No, this won't be written in a code base, or asked for a code review. That's not the point.

[-] davawen@programming.dev 7 points 8 months ago

Could you explain to me how simula's implementation of coroutines differ from modern languages (be it stackless or stackful)? I tried to dig a little but didn't find much and I don't really have time to investigate further.

Thank you!

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davawen

joined 10 months ago