[-] ganoo_slash_linux@lemmy.world 3 points 3 weeks ago

Direct Critical Hit!!

[-] ganoo_slash_linux@lemmy.world 5 points 2 months ago

The guitar for bard is pretty awesome, i love it when classes get an alternate take on their weapon type e.g. warrior hammers. The samurai and summoner top look good on the Au Ra ladies.

[-] ganoo_slash_linux@lemmy.world 5 points 4 months ago

Pretty crazy for a program to have that egregious a vulnerability, but also the version of the emulator with the ACE exploit (1.6) is more than 12 years old at this point. As the video states, the modern releases are freeware-nagware anyway so everyone is better off switching to a different (+open source) emulator entirely. I like the "virus" shown off at the end of the video too, that was fun

[-] ganoo_slash_linux@lemmy.world 4 points 4 months ago

こんにちは - "Hello"

[-] ganoo_slash_linux@lemmy.world 3 points 6 months ago

It's a great movie. I saw it in IMAX on opening night. If i'm not mistaken, this is an original plot that doesn't have any manga source. Beautiful visuals, great opening theme, all of the key elements that you would expect from a Spy×Family arc. Anya and Bond have their Forrest Gump-like tendency to get into big trouble and do great things, Twilight shows off his cunning/perception and dexterity, Yor has some great action scenes where most of the budget went ~~and she also gets very drunk~~. The only thing I could dock points for is toilet humor, not my thing but it's a kids/family movie we're talking about.

I'm glad that it's getting licensed for international release. Stuff like the most recent Seishun Buta Yarou film will probably never see US theaters (though that's a much more niche audience).

[-] ganoo_slash_linux@lemmy.world 3 points 8 months ago* (last edited 8 months ago)

Ah, this is really more of using HTTP to transfer files. I do something similar with the default python web server module to transfer files in a pinch but this also implements the post/put part of the transfer with some nice buttons (instead of me straight up curl'ing the files to my desktop via the running http server).

[-] ganoo_slash_linux@lemmy.world 4 points 8 months ago

It fits too well also... Ubuntu 23.10 has reached the letter M

[-] ganoo_slash_linux@lemmy.world 3 points 9 months ago

Back in my day there was a unique dungeon mechanic and also you could click off Transfiguration midair and die... Younguns don't know how ~~bad~~ good you have it now that dungeons are so braindead formulaic that SE's small-indie-company engineers can program a bot to complete them.

Actually I won't kid myself, the game has been extremely formulaic for several expansions at this point. Like really, every dungeon is a hallway with 12 packs of trash divided into 6 pulls, and 3 bosses made up of reused enemy assets. Did they really have to remove the last remaining piece of personality from their content?

Well as long as DRS exists, I'll probably keep playing. DRS is by far the best piece of content in the game. That and ultimate, except i'm pug-only and I don't think I would enjoy pulling ultimate over and over. If the only Dawntrail content to be released was literally DRS 2, I would consider it better than Endwalker and I know there are people who would agree with me.

[-] ganoo_slash_linux@lemmy.world 4 points 9 months ago

These two are a power couple

[-] ganoo_slash_linux@lemmy.world 3 points 9 months ago

I don't know how far you got into the first one but they are pretty similar games in my opinion. Everything that was good in Octopath 1, got better in Octopath 2. So: music and sound design, still amazing. Art, it's the same HD-2D style that's popular nowadays and Square is good at it. Character storylines are still mostly separate and not extremely complicated. The endgame scenario of Octopath 2 is more fleshed out than the hidden/True Last Boss of Octopath 1. I had a lot of fun in the endgame but in my opinion it was still too short.

The battle system is even more broken than Octopath 1 and largely revolves around setting up a team that can generate lots of BP, stack all your buffs onto a single character and maybe a debuff on the boss, then break it and deal 10k or 100k damage in a single round with your strongest attack. I think with certain setups it would be possible to deal 2 million damage in a single break. No boss has that much HP, though.

You still get powerful by exploring the map for gear and stealing/path-actioning good items from the end game cities. Grinding isn't really necessary to beat the game but there are multiple setups that can turn trash encounters into 1-button wins.

The sub-job system is more flexible in Octopath 2. In addition to Break, characters have unique Latent Power "limit break" skills. There are so many ways to build a team that works well and part of the fun is figuring out what skills you can spec onto your characters and combine in order to win the game. That was also the case in Octopath 1.

[-] ganoo_slash_linux@lemmy.world 2 points 9 months ago

Takumi Shu.... will you write another game? I'm begging. Ace Attorney 7. DGS3. Ghost Trick 2. New IP? Anything, I want it so bad.

I am partial to Apollo Justice, the first one on DS. I personally loved the storytelling and this ominous aura of mystery that begins in Case 1 and looms over the entire game. Also Trucy. It was also the first time I remember that I, as a kid, was challenged to think about why we believe certain things to be true. And it has a great soundtrack and art / character designs which on their own are enough for me to love a game to death.

[-] ganoo_slash_linux@lemmy.world 3 points 11 months ago

FE engage is great. It feels really strategic, compact maps with powerful terrain effects and chokepoints to take advantage of, units don't have a lot of movement, positioning and formation can let you do a lot of cool plays.

The new mechanics, chain attack and break, are very powerful and interesting to play around both on player phase and enemy phase.

The Emblems have some really powerful effects between AoE dance, AoE warp, a billion range nuke, +500 movement on one of your characters, and some other combat steroids. There are a lot of options and I think the game is fun on any difficulty.

The story... uhhh, I liked when the Fire Emblem: Engaged. The plot is very generic and pretty much the same as a plurality of previous fire emblem plots. I don't think that's necessarily a bad thing.

view more: ‹ prev next ›

ganoo_slash_linux

joined 1 year ago