guildz

joined 1 year ago
49
Cryptid Rule (lemmy.blahaj.zone)
submitted 9 months ago* (last edited 9 months ago) by guildz@lemmy.blahaj.zone to c/196@lemmy.blahaj.zone
[–] guildz@lemmy.blahaj.zone 4 points 9 months ago
366
Naughty Rule (lemmy.blahaj.zone)
 
[–] guildz@lemmy.blahaj.zone 6 points 10 months ago

Unironically this

[–] guildz@lemmy.blahaj.zone 8 points 10 months ago* (last edited 10 months ago)

Everything is locked down and filled with NDAs when it comes to console development. To access the xbox game development documentation - you need to sign an NDA (https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/getstarted/gc-getstarted-toc). To access the SDK (https://www.microsoft.com/en-us/software-download/gdk) you need to be a "Registered Dev Center Partner" which requires a publisher, fee payment, and agreement (https://learn.microsoft.com/en-us/windows/apps/publish/partner-center/open-a-developer-account). BUT even more specifically section 3 of the public GDK license agreement (https://github.com/microsoft/GDK/blob/Main/LICENSE-EN-US.MD) gives an idea of what you are allowed to do with that SDK code once given access and you can only use the code for "internal" use and only make one copy for backup use. This isnt even getting into how using the GDK makes your app subject to the usage agreement (https://support.microsoft.com/en-us/windows/usage-rules-for-digital-goods-rules-83812b1f-1ecd-9a46-d3a7-ad1eadce49d1).

[–] guildz@lemmy.blahaj.zone 31 points 11 months ago

Good on KDE and Valve for just doing HDR and bypassing the wayland people who have just sat on the PR for 3 years: https://invent.kde.org/plasma/kwin/-/merge_requests/4589 ; https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/14

611
Milk Rule (lemmy.blahaj.zone)
 
[–] guildz@lemmy.blahaj.zone 6 points 11 months ago

The following is just my opinon on all this, but the way that I see it is that W4 represents industry priorities in the engine. In this example, the industry needs strong console support or cloud gaming and is willing to invest in it; or previously DirectX support. The Godot Foundation ensures that godot is able to focus on non-industry needs as well as community management. So they technically both contribute to the engine, but dont really overlap with each other cause they represent different groups who need to do different things with the same engine. That said - interop is needed as well because it is the same engine. ATM I trust juan and crew and the buracracy that is being built around godot to protect it and us while maintaining momentum.

[–] guildz@lemmy.blahaj.zone 9 points 11 months ago* (last edited 11 months ago)

It was between this one and this one which someone else can post: https://mastodon.social/@ryanhoulihan/111497118442295008

 
[–] guildz@lemmy.blahaj.zone 3 points 1 year ago

Alien: isolation - its okay, I just keep getting lost lol

[–] guildz@lemmy.blahaj.zone 9 points 1 year ago

Honestly, lemmy and the fediverse as a whole will have natural growth and thats fine - mastodon has been around for like 8 years and is only recently getting a small amount of attention and mainstream usage. Like take the long view - like the really long view like 15 years from now. It'll probably be huge, but until then we will just share memes and have a good time discussing stuff.

[–] guildz@lemmy.blahaj.zone 30 points 1 year ago (1 children)

Perfect, I was looking to improve my chess skills

[–] guildz@lemmy.blahaj.zone 3 points 1 year ago

20 year nostalgia cycle - 🥹

 
[–] guildz@lemmy.blahaj.zone 1 points 1 year ago (1 children)

At what point do you end up re-inventing c++?

[–] guildz@lemmy.blahaj.zone 1 points 1 year ago

Something that I have ran into is the mono runtime for gaming, it has many complicated dependinces which can easily conflict with the main system. I just ended up making full containers for older mono versions to get old games to work anyways.

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