I'm not surprised eye tracking and adaptive triggers won't work on PC, but no HDR is unfortunate. I doubt any pcvr games have HDR right now but first we need a capable headset.
gwheel
I don't reencode anything, I keep the raw bdmv rip and remuxed mkv for jellyfin. Even if the difference is imperceptible, as long as I have the storage space there's no reason to spend time fiddling with conversion when it can only make things look worse.
I haven't used GM since studio, but support for other languages than GML is cool to see
Did the specific games get confirmed? Video basically said two live service games and two smaller passion projects.
I like being to leave a pair of headphones in my bag without having to worry about charging or pairing when I switch devices.
You can find this newspaper in Half Life Alyx, specifically
Brave is chromium based, which gives Google control over web standards.
And if attestations are rate limited then a grace period until they can get enough attempts in to be confident.
If sites are expected to accept opted-out clients because they might just be randomly non-attested, why wouldn't the hackers and fraudsters just opt out of attestation?
I didn't realize metal gear rising had a block/parry mechanic. The tutorial talks about countering enemy blows with your own barrage of attacks so I figured I just had to stagger them and steal health regularly. Monsoon is the first fight with no minions to heal off of, so I got stuck and finally checked online.
It doesn't sound like a purely cut down version of the game. I get the sense this will have more substantial environment/gameplay changes made than the existing mode, which mostly wraps vr controls over the original game.