icermiga

joined 10 months ago
[–] icermiga 21 points 9 months ago

Yeah, just think that while the game awards were congratulating people and social media was abuzz looking back on the gaming year, a lot of the people who actually made those games were already laid off, watching that from the outside, at home. A reminder of something they want forgotten: that employees are not people or even team members, they are "human resources" of the shareholders.

[–] icermiga 2 points 9 months ago

Something was stolen - they were giving out copies of Link's Awakening, not just the enhancements they made but the game and art content of the original game, which is Nintendo's IP so it is piracy (not to dispute the rest of what you're saying necessarily though). Projects normally get around this by releasing the fan enhancements as a patch that can be applied to a ROM, shifting the piracy from the project to the end user.

[–] icermiga 1 points 9 months ago

The event costs is embezzlement -the donations were taken with a promise they wouldn't be spent on that, and paying for the event means paying for content for his channel, paying to promote his channel, paying to expand his subscriber base, etc.

Compare it to a non-charity event on his channel. He makes content, he takes the money from subscriptions. A "charity event" would then be when he makes content and instead of taking money from subscriptions, he donates it. If the "charity event" is still him making content, and him still taking money from subscriptions, then that's more like a non-charity event. Even if a donation is made with some of the money then the event is still a non-charity event in the sense that he said he was donating the event itself, i.e. not being compensated for it - if he's being compensated for the event then he didn't donate "the event", he was employed for the event.

[–] icermiga 4 points 9 months ago

Also, as I understand it, $600,000 is not all the money. Already last year's tax filings showed more capital than that. The charity also has some money deducted for "costs" that is not broken down, and although I'm an outsider it doesn't seem very cool because the charity hadn't actually been doing anything so I can't imagine donors feeling like costs of that size are warranted.

[–] icermiga 8 points 9 months ago* (last edited 9 months ago) (1 children)

I heard that it's an internet joke that his character asks for donations, in fact what he actually says in-game is something else.

[–] icermiga 19 points 9 months ago (2 children)

This video was almost entirely excellent but I was so disappointed to see Karl cross over into being rude and unprofessional in a couple of places. I want micro-documentaries, not youtuber fights.

[–] icermiga 1 points 9 months ago (1 children)

What do you think of 3? I just couldn't get into it and I think it's that the 3D camera just makes it harder to see what you want to see and select what you want to select, as opposed to 1/2 where that was so effortless. That bad feeling stopped me from trying it thoroughly.

[–] icermiga 2 points 9 months ago

By the way, fans of Zelda 2 may well adore Star Tropics. it has a similar feel. Although it's prettier, linear, and has more story, it also has challenging, rewarding combat. Your movement (and some but not all enemy movement) is on a grid and you can only move up/down/left/right and you can only face in those directions too, enemies deal contact damage, and you have mostly melee attacks so combat is a question of mastering a grid-based dance as you attack whilst avoiding damage. The soundtrack is wonderful too.

[–] icermiga 2 points 9 months ago* (last edited 9 months ago)

"explaining"... lol... I know what you mean but I have to laugh a little at that :P

It's pretty useless info even if you do understand it IMO.

These hint texts are definitely a flaw. https://legendsoflocalization.com/the-legend-of-zelda/ has some interesting discussion of how in several instances basically useful hint text got mangled into madness in translation.

Edit: specific link https://legendsoflocalization.com/the-legend-of-zelda/first-quest/#insane-old-man says that this isn't a translation, it's the tanslators freestyling for some reason, so it's a mystery why the text is so cryptic

[–] icermiga 6 points 9 months ago

Think outside the box. The remake could have support for up to 10 brothers, so long as you connect that many analogue sticks, and you control one per finger. Add a character creator, enhance it to a strand type game, support for more languages, skill-based online co-op, and reimagine it as an open-world sandbox. :')

[–] icermiga 2 points 9 months ago

You're gitting gud. Keep going!

[–] icermiga 8 points 9 months ago* (last edited 9 months ago) (6 children)

It's obviously nothing like a modern title but I don't think that's quite fair - it holds up in the sense that it's fun, it has good combat challenge and exploration, honestly it does. You do have to overlook lack of QoL features and the fact that you basically have to read the manual, but I don't think it's fair to mark a game down for lacking those things. It lacks the puzzles, NPCs and stories of later Zeldas but it doesn't try to have those.

Zelda 2 siimilarly lacks QoL features but it has excellent combat that's actually challenging, but fair, so yeah if you're open to it you could have a good gaming experience there.

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