plopo

joined 1 year ago
[–] plopo@possumpat.io 2 points 1 year ago

Types /playtime

[cries]

[–] plopo@possumpat.io 1 points 1 year ago* (last edited 1 year ago) (1 children)

The times on the site are Pacific, not Eastern. It’d be 1PM EDT

[–] plopo@possumpat.io 10 points 1 year ago

“I’m not stuck in here with you, you’re stuck in here with me” energy

[–] plopo@possumpat.io 1 points 1 year ago (1 children)

I don’t play much Pokémon anymore, but r/pokemontrades was the reason I was able to finish a living dex for gens 7 and 8, so I would love to see that community flourish here too. It’d be a great resource, especially when Lemmy eventually gets big enough to have a sizable Pokémon community.

[–] plopo@possumpat.io 1 points 1 year ago

I started playing in 4.4, so ShB was my first full expansion played on-content. Has it really been 4 years? Jeez…

I can’t imagine how 1.0/2.0 vets must feel by this point lol

2
Las Vegas FanFest Goody Bag! (fanfest2.finalfantasyxiv.com)
[–] plopo@possumpat.io 1 points 1 year ago (1 children)

The massive lore drop that just the preview pages give us is insane. Love it

[–] plopo@possumpat.io 2 points 1 year ago

We already here. Surprise shawty!

[–] plopo@possumpat.io 3 points 1 year ago (1 children)

🎶 a whole new woooooorld 🎶

No but really, it takes some getting used to, but glad I made the jump.

[–] plopo@possumpat.io 8 points 1 year ago

I would pay money to watch that shit storm.

[–] plopo@possumpat.io 1 points 1 year ago

༼ つ ◕_◕ ༽つ

[–] plopo@possumpat.io 1 points 1 year ago (1 children)

I didn’t play Abyssos but I have played Asphodelos and Anabaseios. I’m enjoying Anabaseios overall. I felt that 9 and 10 both had a weird distribution of difficulty in their mechanics. Levinstrike and Harrowing Hell both feel like mechs I’d expect in a 3rd floor, not 1st or 2nd. 11 would be better imo if it had less rng. I like the theme and aesthetic, but 11 minutes of coin flips isn’t really exciting to me, especially in a fight that is essentially e11s 2: electric boogaloo. Personally I’m still working through 12, so I can’t comment too much there. Excellent boss design at least.

Asphodelos would’ve been a lot better without Phoinix. That bird can go die in a hole. 1 felt like a typical 1st floor. Easier than e1s was for sure. 2 was a lot of fun, since I enjoy arena manipulation. 4 was interesting, since I started raiding in Eden’s Gate, it was only the 2nd door boss I’d seen and the first to be a continuation of the first phase instead of an entirely new boss like promise & oracle. It felt true to its theme and knew what it wanted to be, unlike 9 and 10.

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