rotopenguin

joined 2 years ago
[–] rotopenguin@infosec.pub 3 points 1 day ago* (last edited 1 day ago)

Steam should be loading a separate controller config for every game, or at very least loading a default profile of "every button is literally the same as on an Xbox controller". A weird SteamInput config shouldn't affect across all games, I think.

Does it act up in Desktop mode? How about if Steam is closed, and you play something from Heroic?

It's possible that a hardware fault is sending insane inputs. Bad connections to the controller-sub-boards? The controller microchip just going batty?

[–] rotopenguin@infosec.pub 2 points 1 day ago

It's doing the right thing - most of the harm has been done with the battery being charged up in the first place. If you can pull power from the wall instead of battery, do it. Ordinary usage will chip the battery down to the charge limit in due time.

I have an ASUS laptop which does not do this. When you turn on the battery limit, it stops pulling power from the wall until the battery is down to the right place. Very rude.

[–] rotopenguin@infosec.pub 2 points 2 days ago (1 children)

It sounds like they have to wait for support to move from the Steam Client Beta to mainline. That happens on Valve Time, so they genuinely do not know.

[–] rotopenguin@infosec.pub 1 points 4 days ago

SteamOS isn't really meant for any system outside the Steam Deck and a handful of similar handhelds. I'm pretty sure it doesn't have any Nvidia drivers, for starters.

Bazzite and Nobara are the general answers to gaming on any random PC hardware.

[–] rotopenguin@infosec.pub 1 points 1 week ago

Terminal/Esc looks interesting

[–] rotopenguin@infosec.pub 1 points 1 week ago

Opening something that's a (mostly) static page works. Doing anything that involves talking to a database, such as aggregating your wishlist or searching for a game, is hopeless.

[–] rotopenguin@infosec.pub 3 points 1 week ago (2 children)

Try searching for any game, any game at all. Steam can't do it.

[–] rotopenguin@infosec.pub 2 points 1 week ago* (last edited 1 week ago)

You can have VRR when connecting to an external DISPLAYPORT (not hdmi) monitor. The internal panel is 60hz (or 90 on the OLED). You can adjust the refresh rate to any fixed value down to 40hz, but this doesn't happen dynamically.

With fixed frame rate you have the fundamental problem that any time the GPU takes even one clock cycle too long to finish a render, you drop to 1/2 framerate. With fixed frame rate you can't miss by just a little bit, every miss is rounded up to the next full frame.

[–] rotopenguin@infosec.pub 2 points 1 week ago (2 children)

The thing that I would keep an eye out for is if Valve ever does a refresh with a VRR panel. With VRR, you don't need to have "so much excess GPU power that it's impossible to miss a rendering deadline".

[–] rotopenguin@infosec.pub 2 points 1 week ago* (last edited 1 week ago)

Epic hasn't gone out of their way to make life hard for Legendary/Heroic, yet. I guess that is a kind of support.

My biggest regret with Epic is buying Eastward there, and then whoops the DLC sidestory is available on every store but there. I can only read that as meaning "nobody makes money selling games, to the end user, on EGS. The only money you'll make is from selling directly to Tim Epic for a giveaway or an exclusive."

Am I going to put any more money in Epic? No. Am I going to take the freebies? Sure.

[–] rotopenguin@infosec.pub 2 points 1 week ago* (last edited 1 week ago) (1 children)

Before you do that, try replacing the EOSSDK-Win64-Shipping.dll file with an emulator (in the flavour of Goldberg).

Fun fact - Nemirtingas made exactly such a thing, but it's really hard to find a copy! I ended up finding it in "Nucleus Co-op". Get the zip, don't bother installing it, just yoink it out of the utils folder.

I can personally attest that "it hasn't cryptolockered me as of this moment", for what that's worth.

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