Wouldn’t there be a lot of displaced water that needs to go somewhere?
sonymegadrive
What a shame. He was a good man
Void won’t package Hyprland because it doesn’t use a stable/tagged version of wlroots, so it needs a vendored version to build it (ref: https://github.com/void-linux/void-packages/issues/37544)
C++: Nuh, uh ...
template <typename T>
concept Crackable = requires(T obj) {
{ obj.crack() };
};
auto crack(Crackable auto& nut) {
nut.crack();
}
Has “laying off staff to focus on AI “ become a common euphemism for “we hired too many people”?
If you're using Steam then you could try adding PROTON_LOG=1 %command%
to your launch options for the game. This will output a log file into $HOME/steam-$APPID.log
($APPID
will probably be 823130
in this case). This log file might show why the game isn't starting. You could even post this log file here as a pastebin link to see if anyone can help diagnose if you're unable to see anything obvious.
Are you personally working on NVK? Terrific work if you are BTW! This is really positive progress
Yeah, that’s understandable; there’s probably a lot a proprietary stuff in the cuda sdk / driver.
If/when NVK becomes the defacto driver for nv GPUs, what would it mean for cuda?
Watching this gave me Aphex Twin vibes. Then I discovered it was directed by Chris Cunningham. So yeah, that’s why