tal

joined 1 year ago
[–] tal 10 points 3 weeks ago* (last edited 3 weeks ago)

One thing that I like about some Stable Diffusion-derived models is that they have been trained on the works of many artists, can replicate styles.

Flux, while rather more-sophisticated in many ways, including the ability to use natural-language image descriptions, has -- probably intentionally -- not been. And while I really like Flux's functionality, I've been kind of unhappy about losing that.

However, there are models derived from Flux -- as the one used here -- that have had that trained back in.

EDIT: Note that this model still can't do some of the things that I've done in the past with Stable Diffusion-derived models trained on a lot of artworks, like these landscape paintings in the style of Casilear, but the fact that it can do something at all is a considerable improvement over the dev version of vanilla Flux. I did read one comment that the stable version of Flux supports artist names, but then you're stuck using their service to do your generation; the stable model of Flux isn't distributed.

[–] tal 1 points 3 weeks ago

Need to try one of those AI music generators for theme music.

[–] tal 4 points 3 weeks ago

I've found that "delicious" seems to work pretty well with a variety of food photography.

[–] tal 20 points 3 weeks ago

This confuses the toaster so that it can't tense up its slots for step 2, where you jam the bread in the regular way.

[–] tal 5 points 3 weeks ago (4 children)

I mean, the problem is kind of fundamental. They have a competitive multiplayer game. Many competitive multiplayer games are vulnerable to cheating if you can manipulate the client software; some software just can't really be hardened and still deal with latency and such reasonably. Consoles are reasonably well locked down. PCs are not, and trying to clamp down on them at all is a pain -- there are lots of holes to modify the software. Linux is specifically made to be open and thus modifiable. You're never going to get major Linux distros committing to a closed system.

Frankly, my answer has been "Consoles are really the right answer for competitive multiplayer, not PCs." It's not just the cheating issue, but that you also want a level playing field, and PCs fundamentally are not that. Someone can, to at least some degree, pay to win with higher framerates or resolution or a more-responsive system on a PC.

My guess is that the most-realistic way to do do games like this on the PC is to introduce some kind of trusted hardware sufficient to handle all the critical data in a game, like a PCI card or something, and then stick critical portions of the game on that trusted hardware. But that infrastructure doesn't exist today, and it's still trying to make an open system imperfectly act like a closed one.

I think that the real answer here is to use consoles for that, because they already are what game developers are after -- a locked-down, non-expandable system. In the specific context of competitive multiplayer games, that's desirable. I don't like it for most other things, but consoles are well-suited to that.

My own personal guess is the even longer run answer is going to be a slow shift away from multiplayer games.

Inexpensive, low-latency, long-range data connectivity started to give multiplayer games a boost around 2000-ish. Suddenly, it was possible to play a lot of games against people remotely. And there are neat things you can do with multiplayer games. Humans are a sophisticated, "smarter game AI". They have their own problems, like sometimes doing things that aren't fun for other players -- like cheating -- but if you can rely on other players, you don't have to write a lot of complicated game AI.

The problem is that it also comes with a lot of drawbacks. You can't pause most multiplayer games, and even when you do, it's disruptive. If you're, say, raising a kid who can get themselves into trouble, not being able to simply stand up and walk away from the keyboard is kinda limiting. You cannot play a multiplayer game without data connectivity. At some point, the game isn't going to be playable any more, as the player base falls off and central servers go away. You have to deal with other people exploiting the game in various ways that aren't fun for other players. That could be a game's meta evolving to use strategies that aren't very much fun to counter, or cheating, or people just abusing other people. Yeah, you can try to structure a game to discourage that, but we've been working on that for many years and griefing and such is still a thing.

Writing game AI is hard and expensive, but I think that in the long run, what we're going to do is to see game AI take up a lot of the slack. I think that we're going to to see advances in generic game AI engines, the sort of way we do graphics or sound engines, where one company makes a game AI software package that is reused in many, many games and only slightly tweaked by the game developers.

Multiplayer games are always going to be around, short of us hitting human-level AI. But I think that the trend will be towards single-player games over time, just because of those technical limitations I mentioned. I think that where multiplayer happens, it'll be more-frequently with people that someone knows -- someone's friends or spouse or such -- and where someone specifically wants to interact with that other person, and where the human isn't just a faceless random person filling in for a smart piece of game AI that doesn't exist. That'd also hopefully solve the cheating problem.

[–] tal 10 points 3 weeks ago (1 children)

Setting aside Trump himself, I really hope that this sort of stuff doesn't become normalized in political campaigning.

[–] tal 1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I mean, it's regularly used in the US to refer to food that hasn't been cooked or canned or whatever. Like, "fresh fruit" refers not to the time since the fruit was picked -- which, in an era of storage facilities that are temperature-controlled and control ethylene gas buildup and where variants of plants are selected for long storage lifetime can be quite a while -- but whether it's still in that plain, unpreserved form.

goes looking for a dictionary

https://www.merriam-webster.com/dictionary/fresh

1.b. not altered by processing
fresh vegetables

If someone were to cook or pickle it, then it wouldn't be in fresh form any more.

Do you call frozen stuff fresh?

No; if it undergoes preservation, like freezing, drying, or canning, then it wouldn't be.

Might be that usage differs in Europe.

[–] tal 4 points 3 weeks ago* (last edited 3 weeks ago)

I still don’t get NCD showing properly on sh.itjust.works, but I DO get new posts in my timeline, for some incomprehensible reason.

From this Tar_Alcaran@sh.itjust.works account? Like, no federation involved, just an account with home instance sh.itjust.works and sh.itjust.works-hosted community?

Hmm. Are you sure that you have the right post sort order for the community? Like, "New" (not "New Comments", which is a separate setting)? I distinctly remember, on several occasions, viewing a community and thinking "posts are not showing up", when the actual issue was that I'd changed the post ordering and not noticed. That'd produce that kind of behavior.

[–] tal 3 points 3 weeks ago* (last edited 3 weeks ago)

Of the instances federated with Lemmy.world,

Never seen the .ml instances or hexbear?

Unless something has changed recently, lemmy.world defederated from hexbear.net and lemmygrad.ml, so it's just lemmy.ml of those three that glimse@lemmy.world would have been talking about.

goes to investigate

Yeah, looks like that remains the case.

https://lemmy.world/instances

Click on the "Blocked instances" tab. I wish that lemmy had a way to link directly to that tab, as I certainly link to it a fair number of times.

[–] tal 1 points 3 weeks ago (3 children)

This is in contrast to being cooked. Like, onions and vegetables and such won't have undergone processing that would be able to kill any bacteria present.

[–] tal 2 points 3 weeks ago* (last edited 3 weeks ago)

Yeah...what I'm thinking, though I haven't gone looking, is that the removals may extend beyond NCD content, may be affecting other users who aren't on NCD and won't see the post.

[–] tal 4 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Lemmy.dbzer0.com has a community aimed at highlighting this sort of thing, !yepowertrippinbastards@lemmy.dbzer0.com.

I'm personally not sure that it's actually a great way to deal with unreasonable mod or admin actions -- I'd favor general technical solutions like the spider I mentioned in this thread over having "name and shame" stuff where possible, think that name-and-shame tends to generate conflict. But I suppose that it does help people who might object to such actions, like lemmy.blahaj.zone home instance users in this case, be aware that they are getting a censored view and choose communities and instances accordingly. I mean, I'd want to know myself if my own home instance admin were silently removing content on my instance.

 

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