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submitted 8 months ago by totallymojo@ttrpg.network to c/rpg@lemmy.ml

I played Forbidden Lands and loved everything, except that it uses dice pool.

It had the perfect level of crunch and lethality in combat. I loved the critical injury system.

So im basically looking for Forbidden Lands but not dice pool.
And Dragonbane seems kiiinda similar?
But deathsaves and larger hp pools kinda bums me out.

So, need advice on DB:

Do you think the game supports a mature and dark story?
How lethal is the combat?
Can you easily modify the system to be like I want it, without breaking it, or is it better to stay with Forbidden Lands?

[-] totallymojo@ttrpg.network 20 points 9 months ago

To me it was a disaster because I expected it to be way more next gen after all these years. And it was very expensive compared to the quality I got.
Meanwhile my friend was all like "Eh, it's fine. Pretty much what I expected."
So I think people had very different expectations.

What I absolutely cannot comprehend is those who say "10/10, game of the century!"
Come on.. No way. If you really think that, you have really low standards or haven't played a new game in 8 years.

[-] totallymojo@ttrpg.network 26 points 9 months ago

Yeah. I failed math on purpose too.

[-] totallymojo@ttrpg.network 20 points 10 months ago* (last edited 10 months ago)

Did they pay you to write this?
Are you forcing yourself to enjoy the game because you paid so much?

Or am I insane?
I feel like im in Truman Show, noticing the facade crumble and all the streamers and reviewers acts like the game is fine.
I see streamers encounter serveral game breaking bugs and then instantly praise the game again.
The game is basically Bethesda trying to mask the limitations of their game engine.

I mean good for you that you like it but I spent 10hrs and then refunded (Thank god for Steam). Im not paying 100 bucks for Fallout 4 with space skin. I can not fathom how people accept this quality in 2023.
And for that price.

If someone is interested in my "shallow complaints":

  • It's not as open and "huge scale" as people seem to think it is. It's kind of "fake open" if that makes sense. You cannot get into your ship and fly 800m east to your mission. If you do that, a new instance is loaded and your mission is not there. You have to run those 800m.

  • The ships are cool but you don't need it. You just fast travel with a loadingscreen everywhere anyway. I saw the inside of my ship twice in 10hrs (not counting the cockpit view).

  • Navigating the menus are a nightmare. Inventory management is difficult.

  • Laziest intro I've ever seen. "Hello stranger, take my ship. No reason. Ok cool. Bye."

  • Very little improvement graphics-wise. The explosions are 2D sprites lmao. In 2023. For real. New Atlantis looks horrible.

  • Performance is shit. I get 40fps in towns with a "UFO rated" computer on userbenchmark. Nvidia card.

  • NPC's teleporting around, getting stuck everywhere halfway through floor, corpses flopping around, ships clipping through stations.

[-] totallymojo@ttrpg.network 34 points 10 months ago

I played 10hrs on Steam then refunded.
I was expecting a 2023 game with 12 years of development and 6 months delay for polish.
I got Fallout 4 (2015) with scifi-skin.

The thing that pissed me off the most:
It's not as open and "huge scale" as people seem to think it is. It's kind of "fake open" if that makes sense. You cannot get into your ship and fly 800m east to your mission. If you do that, a new instance is loaded and your mission is not there. You have to run that 800m.

[-] totallymojo@ttrpg.network 16 points 10 months ago

I love that train track or horse gallop chugging rhythm some songs have.
Gives me feelings of movement forward, travel or progression.
Great car songs!

Muse - Knights of Cydonia, Roy Orbison - I Drove All Night is probably a good examples of this.

[-] totallymojo@ttrpg.network 21 points 10 months ago

It's not as open and "huge scale" as people seem to think it is.
It's kind of "fake open" if that makes sense.
You cannot get into your ship and fly 500m east to your mission.
If you do that, a new instance is loaded and your mission is not there.

Made me disappointed.

[-] totallymojo@ttrpg.network 16 points 10 months ago* (last edited 10 months ago)

I walk by a shelf and it randomly explodes from some physics glitch.
Things forever rolling that should not be rolling, like books.
NPCs just keep sprinting into a wall.
NPCs stuck halfway through the floor, both alive and dead.
Enemies teleporting into mountain, and can shoot me from there.
Creatures not attacking when they should.
Ships clipping into stations.
My character stuck in a pose.
Guns floating.

Nothing game breaking though!
Just immersion-breaking.

Im more concerned about other stuff. Performance. Design choices.
I get 37fps in towns with an "UFO rated" computer on userbenchmark.
The menus are horrible.
And what good does the spaceship do? I just fast travel everywhere. I think I've seen the inside of my ship twice i 10hrs.
Story is the most lazily written, generic scifi tropey stuff I've seen.
No maps. No clue where shops are.
The game is marketed as huge and open, but in reality it's all just setpieces with empty planet surfaces. You cannot get into your ship and fly 500m east to your mission marker. If you do that, a new map is loaded and none of your missions are there.

[-] totallymojo@ttrpg.network 38 points 10 months ago

Ah. What I like to call the "tiefling left on stairs background story".
I shit you not. I've had three different players do that background lmao.
One was left at a monastery (cleric), one at a tavern (rogue) and one at the friendly baker (fighter).

[-] totallymojo@ttrpg.network 119 points 10 months ago

Spoiler: It's still really buggy.

[-] totallymojo@ttrpg.network 36 points 10 months ago

I feel like I've burned myself out a little bit on story heavy games after Baldurs Gate 3, so I cannot concentrate on the story lol

But otherwise..
Fps jumps between 30 and 90 and I feel the slowdowns (rtx3080, Ryzen 3900x here).
The graphics and animations are kind of shit. Standard Bethesda.
The menus are super fiddly.
The aesthetic is cool. I love the retro futuristic bulky style.
Music is great!
Voice acting thus far, is good.
Starship is cool but basically unnecessary. You just fast travel anyway.
Combat is pretty cool but stiff.

I haven't played super far yet so im hoping it gets a bit better soon.

[-] totallymojo@ttrpg.network 26 points 10 months ago

Finished the first season of Silo.
Pretty good!
Rebecca Ferguson is really good.

[-] totallymojo@ttrpg.network 15 points 10 months ago* (last edited 10 months ago)

Tabletop Roleplaying Games.
I bought Mutant Year Zero in 2015 thinking "Ah, this will give me countless hours of play! I can make my own adventures and stuff!"
Now, my shelf is buckling after trying a hundred different games and supplements, and getting addicted to pretty books.
Currently, my favorite game of all time is Delta Green. Investigative horror mystery. Amazingly horrific scenarios (adventures) with True Detective season one level of masterful writing.

Check out Glass Cannon Podcast playing it on Spotify if you want!

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totallymojo

joined 1 year ago