As far as I know, it's mainly games with DRM that might trigger on multiple installs/computers. So companies will disable family sharing. Not sure how common this is.
usrtrv
On the Steam Deck it already "just works" for a lot of games (with an OLED or an external display). So we're not that far off for those changes propagating to Desktop.
Use Gamescope and a Vulkan layer. Here's a more detailed post: https://planet.kde.org/xavers-blog-2023-12-18-an-update-on-hdr-and-color-management-in-kwin/
If you get the latest gamescope from git. You no longer need the vulkan layer.
Yes to those and the battery is bigger. 50Wh vs 40
I bought it after waiting for the server issues to resolve.
As someone who owns an LG C1, not a single DP in sight.
I couldn't wait, I'm already using it for that HDR support.
Not surprisingly, North Korea's Red Star OS has a closed source fork of KDE.
As others have mentioned, there are two schools of thought.
Crisp 4K rendering, no jagged lines, higher details added in textures, etc
Or emulating the look of a CRT by using high density displays to create the same look.
https://youtu.be/-B5ebucZ69s?si=0lDLAWdMlN77VQen goes into it a bit. This shows off a device for actual consoles. But the same principal applies when doing it in software for emulators.
Awesome work! Looking forward to trying it out. I remember reading HDR support was on the roadmap, when is that planned?
I agree, which is why I said "Everyone’s situation is different and not everyone has the flexibility to move" below.
https://en.m.wikipedia.org/wiki/Man_versus_Horse_Marathon