oh look at that lil snoot 😊🥰
I'm super basic. I find it hard to switch away from the sickle, the prospect of infinite ammo is very strong. I want to use other weapons, I hate the look of the sickle, but every time I try I get a little frustrated with managing ammo and my reloading habits in other games make the 'drop mag mechanic' particularly punishing. I feel like its exceptionally accurate with (kB+m) and despite the spin up mechanic, I can put down heavier bots with 2-3 controlled headshots. You can kind of semi auto fire it if you tap the mouse. Too versatile for me to swap out.
Love the grenade pistol secondary for clearing our fabricators and bug holes. Comes in handy for displacing scout striders in a pinch.
Quasar cannon is also way too versatile of a weapon for me to leave behind. A fast traveling, hard hitting long range projectile with a straight trajectory? No ammo management? Forget about it. I've been playing with MGs more for bug missions, mind you.
I use the light armour set that has a padded bonus because movement speed is addictive.
For 40 minute missions and blitz, I tend to go Eagle airstrike (objective or crowd control), Orbital railcannon (heavy enemies in an emergency), bubble shield (am basic, I told you), and support weapon.
For eradicate and defend high value whatever missions, I use the thick armour with the padded bonus (looks like a bulldozer from payday 2), mortar sentry, 380mm orbital barrage, eagle airstrike, maybe a support weapon.
There is a developer facing video on how to enable and enrich timeline events: https://www.youtube.com/watch?v=YwBD0E4-EsI
Though I'm not sure yet in whether timeline events are automatically created from existing game aachievement scenarios etc.
Where did I say they were harvesting data?
I'd presume through the same mechanism leveraged for achievements:
Timeline and Event Markers
The Steam Timeline appears whenever you’re actively recording. Timeline-enhanced games generate event markers as relevant game events happen. Steam achievements and screenshots automatically create markers as well.
ISVs can enhance this as desired:
In addition to being able to record any game you’re playing, timeline-enhanced games are games that can proactively notify Steam when relevant events happen. These events are represented along the timeline with details specified by developers.
I'd think this could have broader reach than nvidia highlights depending on how easy it is to work with.
I feel this. I strongly associate that design language they had with my studies.
Very sunny and relatively care free 😅
I can see this being pretty clever. Valve will be able to interpret a bunch of game event data for smart capture.
Maybe I'm just conditioned to approach this like a utilitarian; I'll think about rough macros for my meals. I'll load up for legs, back & deadlift etc but I won't just go full send on spuds, (much as I love them).
I'll put my body though a lot every week, I can feel a difference between an 'ample' and less than optimal protein intake.
Not to say that I don't deeply appreciate the significance of decent carbs to fuel that exercise (rice, oats, potatoes etc).
Do you have examples of the first one? Is this like, the designs we saw on the original Google now cards?
my best guess would be "cat related things"
don't ask
Many fixes do not reach the release notes. Have been working towards improving this situation and getting out more detailed changelogs.