Where did I say they were harvesting data?
I can see this being pretty clever. Valve will be able to interpret a bunch of game event data for smart capture.
Maybe I'm just conditioned to approach this like a utilitarian; I'll think about rough macros for my meals. I'll load up for legs, back & deadlift etc but I won't just go full send on spuds, (much as I love them).
I'll put my body though a lot every week, I can feel a difference between an 'ample' and less than optimal protein intake.
Not to say that I don't deeply appreciate the significance of decent carbs to fuel that exercise (rice, oats, potatoes etc).
Do you have examples of the first one? Is this like, the designs we saw on the original Google now cards?
I don't know, it seems sort of arbitrary comparing a high protein source with an all rounder, and the water requirements for producing lentils (whilst substantially higher than potatoes) is still significantly lower than for beef. Don't get me wrong, I love me some taters and lentils.
As for proteins nutritional significance, wouldn't depend on your lifestyle and dietary requirements?
Maybe a pair of asterisks got eaten by markdown formatting, though they don't look embolded or italicised. I'll also choose to believe it's "excessive lifestyle, butts".
Relevant username 🫡
I don't know if you can really replace android with android.
How does this compare to Graphene and Calyx?
E: I don't see any public repos for the ROM, but I guess that could be a thing later? No mention in the article or their website on if they plan on open sourcing it, but I'm not at my desk right now to check thoroughly enough.
This is such a sassy app
Astounded to see this take here given how much Valve have contributed to gaming on Linux in general.
are you able to get your work done on other suites like LibreOffice / OnlyOffice, or does it require MS specific functionality?
There is a developer facing video on how to enable and enrich timeline events: https://www.youtube.com/watch?v=YwBD0E4-EsI
Though I'm not sure yet in whether timeline events are automatically created from existing game aachievement scenarios etc.