[-] xyzzy@lemm.ee 7 points 4 days ago

That’s just about DVD-Rs and BD-Rs. Even if they were stopping production altogether, Sony already gutted their internal capacity and have been relying more on third parties. With all the deals they’ve signed to support other labels/studios, they’re still in this for a while to come.

[-] xyzzy@lemm.ee 1 points 4 days ago

Persona 3 FES and Persona 4 were PS2 titles. Aside from Infamous and Demon's Souls, the rest were multi-platform. I bought a PS3 at launch, but my game library for it was always small.

[-] xyzzy@lemm.ee 1 points 4 days ago

Same. It can play PS1, PS2, and also cook up a hamburger. It reduces the fat!

[-] xyzzy@lemm.ee 3 points 4 days ago* (last edited 4 days ago)

Recently started Indivisible. I'm really enjoying the gameplay, and the animation, art direction, and characters are wonderful.

[-] xyzzy@lemm.ee 2 points 4 days ago

That's all true. It wasn't until the last 15 years, give or take, that handheld screens could really handle fast motion.

[-] xyzzy@lemm.ee 4 points 5 days ago

The Game Gear was only good for 2-3 hours on six AA batteries, so you basically had to play tethered to the wall or invest in lots of rechargeable batteries. The library also wasn't as strong overall as the Game Boy's, although its top games were previous-gen console quality (because they literally were in other territories).

Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether, while Sega was bound by their flagship brand. When you really got going in something like Sonic Chaos, particularly considering the small viewing window, you were really just letting Jesus take the wheel.

Source: I was a Game Gear kid.

[-] xyzzy@lemm.ee 3 points 5 days ago* (last edited 5 days ago)

I was in college at the time and there were a few of us with Dreamcasts. I bought my games (and still have them), but there were guys with literally every single game in the library burned to disc.

[-] xyzzy@lemm.ee 7 points 5 days ago

Chicken Soup took on $325 million in debt when it acquired Redbox in 2022 and has since been sued over a dozen times over unpaid bills.

[-] xyzzy@lemm.ee 2 points 6 days ago

This is an urban legend. They were originally going to title the game "Fighting Fantasy," but they couldn't due to the Steve Jackson fantasy game book series having that name already. They liked the "Fi Fa" sound, so they came up with "Final" for the alliteration and because it sounded cool.

[-] xyzzy@lemm.ee 71 points 5 months ago

Every time I see "backlash" in a news headline it's always just Twitter culture warriors who are always angry about something

[-] xyzzy@lemm.ee 115 points 8 months ago

The same way you beat any game in the 1980s and early '90s: lots of pattern memorization based on trial and error. In the arcade, that means lots of quarters.

Once a game like Dragon's Lair was memorized, you could play through the entire thing on only a couple quarters, to the astonishment of arcade bystanders.

Kids and teenagers had more time back then because smart phones and Instagram and YouTube didn't exist. People underestimate what a huge time sink those can be.

No one had Internet access. You could play a game, play an instrument, read a book, go to the mall and the arcade and maybe catch a movie, go outside, or watch whatever happened to be on the 3-4 network TV channels (or possibly cable if your family had the money). And TV back then was mostly terrible.

So if you had $10 in your pocket, that was an entire afternoon of entertainment at the arcade and movie theater.

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xyzzy

joined 11 months ago