Selfhosted
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Gotta downvote for misinformation here.
A requested video stream and web browsing is not bidirectional, and the 300ms you use as an example is not the roundtrip of traffic in that case, but also the response time of the application server.
The 150ms jitter for real-time voice/video and gaming netcode is streaming bidirectional , and that number is what most users say is not noticeable in real-time communication. You can obviously have more and still have a stable stream up to what the codec will tolerate.
HLS is a bidirectional protocol though - the system's total network latency affects how quickly it can change to a new bitrate stream as conditions improve or degrade. And despite the name, it's not just limited to live content. You can use this to deliver fixed-length content
https://en.wikipedia.org/wiki/HTTP_Live_Streaming
Automatic downvote.