this post was submitted on 09 Aug 2024
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No, equating alignment and morality makes them both meaningless. Morality should be tied to outlooks/philosophies etc, a personal matter of how the individual acts in a situation, while alignment with the forces of good/evil/law/chaos should be a matter of absolute determinism. It's easy to look at D&D and say it's wrong, but just because something's bad in D&D doesn't mean the idea itself is bad.
I have it to where the good/evil extraplanar creatures are created as expressions of the good and evil within everything sentient.
Yes, exactly - as I put it to my players, a "person" isn't able to be inherently good or evil. They'll have their own morals - particular things they always will or won't do - but alignment is for things literally made of the concept of that alignment.
Not all are made from one guy though. Some are just pulped evil in a can. Even with different outlooks on life there are still things that everyone would hate. Like "very specific crimes" to an infant. I say that's enough for pure evil