this post was submitted on 22 Aug 2024
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[–] Cowbee@hexbear.net 46 points 4 weeks ago (1 children)

"Human Nature" debatebros when I inform them that what's considered "Human Nature" changes alongside Mode of Production: oooaaaaaaauhhh

Fallout has always been Anticapitalist, but unfortunately never commits. New Vegas is the closest, the more based factions are socialist and the 2 main sides are fascism or declining Imperialism, but there's no true Socialist options other than headcanon with Yes Man.

[–] BeamBrain@hexbear.net 31 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

but there's no true Socialist options other than headcanon with Yes Man.

In my mind, that's the dividing line between toothless fellow-kids anticapitalist media and actual anticapitalist media: whether it portrays an alternative to capitalism as both possible and desirable. Not surprisingly, there's a whole lot more of the former than the latter.

[–] somename@hexbear.net 37 points 4 weeks ago (2 children)

Outer Worlds is a massive example of this. It nails the aesthetic of corporate domination and capitalist oppression, but completely fails to properly advocate for a better alternative, beyond “capitalism but nice”. And it actively punishes you for taking more “radical” approaches, instead of seeking compromise with the oppressors like it wants you to.

[–] a_little_red_rat@hexbear.net 18 points 3 weeks ago

I remember that the one anarchist companion is described as extremely childish and averse to books. Which would be funny in a game like DE, but since Outer Worlds defangs any real alternatives to capitalism, what could have been funny satire becomes text

[–] barrbaric@hexbear.net 5 points 3 weeks ago

Me gunning down every person in Byzantium: "Wait, you didn't want me to do this?"