Warframe
dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.
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Strike System
We use a 3 strike system. Strikes are given for breaking the Golden Rule, Excessive Trolling Rule, repeated failure to credit artwork, or for continued spam after a warning. Upon the third strike, the offending user is banned from accessing dormi.zone.
Extreme offenses, including but not limited to wishing death on another user or extreme bigotry will result in an instant permanent ban from dormi.zone.
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The following rules apply to users registered on dormi.zone, as well as users from instances federated with dormi.zone who interact with our users and communities.
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Golden Rule
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Excessive Trolling Rule
Do not intentionally mislead or antagonize others or act contrarian.
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Do not post any of the following:
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Ban Evasion Rule
Do not create an account to evade punishment or avoid restrictions.
Posts & Comments
These rules apply to posts and comments within dormi.zone communities.
Accusation Rule
You may only accuse another person's or organization's integrity, business practices, etc. if you have sufficient evidence.
Begging Rule
Do not beg for in-game items.
Link Obfuscation Rule
Do not obfuscate links using link shorteners like bit.ly.
Naming Rule
You must obscure other person's names or usernames in your posts and comments.
Real World Controversy
Do not introduce politics or other real-world controvery in your posts and comments.
Spoiler Formatting
When the sidebar of a community states that "Spoiler Formatting" is being enforced, the following rules apply for posts that involve lore/story spoilers:
- You must begin the title of your spoiler post with "[Spoiler]" and not include the actual spoiler in the title.
- Comments containing spoilers outside of spoiler posts must be formatted as a spoiler block, see here.
Posts only
These rules apply only to posts within dormi.zone communities.
Context Rule
Posts with vague or no context or with little-to-no information are removed.
Expired Event Rule
Event posts are removed after the event (alert, invasion, etc.) is over.
Fluff Post Quality Rule
Meme posts must be 100% (or very close to it) Warframe content, even if it's modelled after an existing meme template.
Help Desk Rule
Posts that involve issues with your Warframe account are removed and referred to the official Warframe support desk.
Relevance Rule
Posts that are not directly related to the community they're posted in are removed. A clever title or text placed over an image are not enough.
Creative Content Rule
You must limit posts of your own creative content (Captura,art, videos, etc.) to twice a calendar week, starting on Sunday, with at least 24 hours in between.
Trading Rule
Posts that offer trades or exchanges of any kind are removed.
Recruitment Rule
Squad recruitment posts are removed and redirected to the pinned Squad Recruitment post.
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Railjack is pretty mixed for me.
I liked the Grineer missions where your squad could complete different objectives in parallel/spit the squad up to perform different tasks, and the missions also felt somewhat unique compared to the base game. Corpus missions on the other hand just feels like playing a mission to play some other game mode already available on the base star chart.
I don't like the current energy system for ship abilities, it feels like it was balanced poorly because it's dependant on which warframe you chose, and feels like certain warframes were nerfed before the system was even implemented. Energy costs scale poorly with Hildryn, she was nerfed before the update dropped because people wanted to make use of Shield regen for casting abilities. If I remember correctly, this was also part of the reason Dispensary's duration was nerfed as a Helminth ability when the helminth system was added.
Current combat in space is an improvement over what we had in early versions of railjack; if the host had bad weapons for their railjack you had to put up with it because enemies heavily resisted archgun damage. The Amesha was and probably still is the only usable archwing for these missions. Gunnery 10 still feels like it's a nerf, I just prefer the feeling of having control over what I'm shooting at and not that it's automated for me, the extra overheat on top of that doesn't help either though. Other people might appreciate the lock-on, but it probably belongs under an accessibility setting rather than the last unlock for an intrinsic.
Not sure if void fissures ever changed, before if you were moving too fast through the level, you would just hit multiple void fissures and die. I think they might have just been spawning them directly on the player as the tiles loaded.
Overall, I think most of the game mode needs a rework and other game modes to differentiate it from the base game.