this post was submitted on 03 Sep 2024
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I remember when online games were fun... Yeah... No sbmm... No people... Just superior offline bot matches.
I don't like playing with people I want bot functionality to return. I got so much fun out of quake, unreal tournament, counter strike and battlefield without ever logging in to online play. I could mod the shit out of the games and still have bots work and even use the mods properly so people were never needed.
In this scenario i can configure the experience for maximum enjoyment ans the worst emotion I'll ever feel is slightly bored. Ooh forgotten hope 2, you were so good.
As for sbmm i don't really feel that strongly about it but what i do care about is hackers ruining everything and unpunished toxic behaviour. In the world of matchmaking you need to rely on the company to handle the problem (they dont) so the only real way to combat hackers and potentially also toxicity is the good ol tried and tested method of community run servers.
I admit I do enjoy games that had built-in bot options if I didn't want to hear a nazi manifesto from some
on lobby chat.
Speaking of Nazis. Used to play killzone for PS2, would put 7 enemy (helghast, hamfisted Nazi analogs) bots, and only 20 lives. So I had to run around and find an unlucky bot, alert the rest, prepare for them to locate me, pew pew some more, repeat. Would use the shotgun and the sniper and the m16 looking gun with the under barrel grenade launcher. Got good at going 7:1. Pretty sure it's the strat I unintentionally used during bops2. S12, fast mag, anti uav perk, reptile, scavenger, tactician(I think?), fog grenades. Premise was to only let the enemy know roughly where I was and they couldn't locate me unless I gave away position by using smoke or shooting. I could flush out campers and draw nearby enemies into my perma smoke to get a kill streak ez.
I think most of em were Nazis too, happy I could be one of the ones to get them to rage quit. Either way funny that more things change the more they stay the same :p.