this post was submitted on 05 Oct 2024
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do i have to CW this for transphobia or is it detached enough from the original?

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[–] JoeByeThen@hexbear.net 7 points 1 month ago (1 children)

What about commander with proxies?

[–] EstraDoll@hexbear.net 15 points 1 month ago (4 children)

It's turn 38, no one has moved more than 5 points of life from their starting total, the table is covered in about 147 cards and 738 dice. The average player is taking about 17 minutes to complete one turn. 4 players running a collective total of three pieces of removal in all of their decks combined. No one has swung with anything in the last hour

idk, maybe it's just because i only have the worst pod, maybe it's because i have terminal red player brain, but commander games are all agonizingly boring to me

[–] JoeByeThen@hexbear.net 9 points 1 month ago (1 children)
[–] EstraDoll@hexbear.net 7 points 1 month ago (2 children)

I have a Henzie deck and I keep thinking about what a funny dick move it would be to say "I Blitz Bearer of the Heavens" and watch the whole table stare at me in horror

[–] Acute_Engles@hexbear.net 9 points 1 month ago

Stuff like this is what commander is for. Who can get everyone at the table to go "Aauuugggggguuhhh" at once

[–] Ivysaur@hexbear.net 7 points 1 month ago* (last edited 1 month ago)

casual commander games do tend to drone on tbh. there is a whole...subculture? around basically not trying too hard, but not sandbagging, and it just leads to massive stale boards until someone hits their win condition eventually or whatever. cedh is a lot more fun to me because games dont take an hour or longer and no one cares about "feeling bad" because you play land hate (let's not talk about the green player who just played four lands in one turn) or a counter spell lol.

[–] somename@hexbear.net 4 points 1 month ago

Believe it or not, aggro/burn exists in Commander too. You can play a quite high tempo deck with the right build.