this post was submitted on 12 Oct 2024
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Gaming
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Honestly, I think the bar for games these days is totally warped. People expect these cinematic masterpieces with ultra-realistic graphics in gigantic 3d landscapes with massive autonomy, extensive character creation options, full voice acting, juiced up complex mechanics, and zero bugs, and they want it yesterday. If it costs more than a full tank of gas they'll say it's too expensive, and if it isn't fully patched on day 1 they'll call it unfinished.
It seems almost obvious that simpler 2D games are a better and more satisfying alternative in this landscape. No wonder AAA studios seem like they're racing to the bottom.
How are you supposed to get all that and also have a decent story or a sense of cohesion? We need to simplify.
If you look at games that get overwhelmingly positive on steam, most of them have only ok graphics and they cost like 30 dollars. It's the feeling of the game that matters. Is it fun?