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12 Years and $700 Million Later, What's Going on With Star Citizen's Development?
(insider-gaming.com)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
in contrast to this: Hello Games took their space sim that was pretty shitty and sparse on release and quietly perfected it into something worth playing over the years as well as putting all their promised features in it (No Man's Sky)
they are taking that experience and also making a co-op fantasy game that looks like Breath of the Wild with dragon/giant bird riding with a gorgeous procedural world the size of a small planet Earth
so yeah
I remember clowning on Hello Games at the time, but they really managed to turn things around. They basically showed that it's perfectly possible for a developer to actually fix their game, add everything that was previously promised, and to go even further beyond, while releasing new content for free.
I want to love NMS so much but I always hit a cliff and get really bored of seeing the same things over and over
No Man's Sky was the single greatest pleasant surprise for me, after launch anyway. I used to hate those guys and their faces during publishing day (if you can find it they really were making those faces in it) and all the bullshit launch promises that weren't there (yet!).
Yeah there it is.