this post was submitted on 16 Nov 2024
37 points (100.0% liked)

games

20525 readers
382 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

Pain upon ZA/UM, Dark Math Games and Longdue! Death to the pretenders, glory to Summer Eternal! Long live Tuulik! 🫡🫡🫡🫡

you are viewing a single comment's thread
view the rest of the comments
[–] darkmode@hexbear.net 7 points 5 hours ago (4 children)

wouldn’t whichever project comes next from kurvitz be the true successor?

[–] Bureaucrat@hexbear.net 4 points 2 hours ago* (last edited 2 hours ago) (1 children)

Depends. He was responsible for a lot of the lore and world building and is definitely the figurehead, but people like Tuulik did a lot of the actual writing in the game as well. They talk about their contributions in the documentary about the whole scandal. One of these projects has the art director, I believe.

Kurvitz didn't do it alone so I'd personally go with whichever company has the most former employees that worked on the parts most relevant to you or that were generally the highest quality.

Which right now is Summer Eternal.

[–] darkmode@hexbear.net 2 points 1 hour ago* (last edited 23 minutes ago)

I understand that making a game requires a team of talented people & all that. But generally I feel like the most impactful narratives come from games where there is a singular passionate artist steering the whole thing. Some games like that are almost entirely a one man show like Undertale for example. Dark souls you only ever hear Miyazaki's name really. I don't really have overwhelming evidence off hand for my theory here it's just kinda a vibe. I'm sure one could whip up examples of splintering artists surpassing the previous project as counter examples

load more comments (2 replies)