this post was submitted on 14 Dec 2024
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I finished Tactical Breach Wizards recently, which is weird, because I usually bounce hard off turn based tactical games. I also generally suck at them. That doesn't stop me trying them every once in a while because I really -want- to get into them. TBW is one of those rare ones that plays more like a puzzle game and I really enjoyed it. I played on easy and found the mechanics very forgiving. Gameplay mostly revolves around setting up combos with each character's unique skills, allowing for some very satisfying outcomes when everything goes to plan. Writing is top notch; the story is fun, funny, engaging, humorous and touching with some really good character moments. Art style is very much low-poly pastel indie style, but it's well executed and looks good IMO. Veterans of the genre might find it a little simplistic, and the main campaign is fairly short, but I absolutely loved it.
Yeah, I generally try hard turn-based tactical games, even though I'm not that good at them.