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Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
(www.rockpapershotgun.com)
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Sad but I can see their point, considering that most customer attention spans are limited to memes now.
You're not wrong at all.
Baldurs Gate 3 was a surprise success. But then again, it took them many years and many Divinity games.
Witcher 3 and Cyberpunk also are narrative darlings. But CD Projekt took a lot of chances over the years to get here.
A bunch of my favorite heavy-story games are sitting at under 2000 steam reviews. While Meme game for Twitch Streamer hits 10k-100k reviews.
I'm currently playing Shadows of Loathing right now, and I can't believe it took me this long. Next up is Beyond Shadowgate.
Boy those are some memories! My comment was actually just a cheeky response to "you do you" - which always triggers me for some reason. I can understand the douchevotes it's getting lol.
I'm in there. I see "story rich" and it reads as a crutch for no gameplay, or a premise for a book without the responsibility of pacing.
I know that's far from true, and there are loads of great story-rich games that are fun and engaging. But when that's the main tag, it turns me away.