this post was submitted on 11 Feb 2025
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Technology
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I actually like what Steam did for Linux gaming in general, but in the end it is slowly becoming a crutch. Why should I spin up the Steam client (that is neither fast nor easy on resources, too) every time I want to play a non-steam game?
Again... it's nice what Valve is doing in general and that most of the stuff is open source and thus can be back ported to Wine.
I however find it concerning that the number of people doing so seems to be constantly decreasing. And I don't actually understand why the majority of gamers -people that are insanely obsessed with very small FPS or other perfomance increases sometimes- seems to be content with using Steam as the one-size-fits-all solution for games. Just simple Wine Staging can often match the performance for older games, for all games once you start backporting some patches and fixes developed for Proton. And yet the contributors seem to get less by the day and a lot of projects pre-compiling patched Wine versions are vanishing for a lack of interest.
In short: I don't get that voluntary lock-in to Steam for very little convenience of having a fancy interface for starting your games.
Because it's not "just a fancy interface"?
It makes the entire process from purchase to playing completely painless, on top of a large community of people, guides, achievements, etc. I think I'd maybe improve my performance by like...a fraction of a frame per second. Good trade off.
And as others have mentioned, Lutris does a good job if you don't want steam.
Not everything needs steam. Lutris opens up a whole wider ecosystem while taking advantage of the wine and proton advances valve brought us.
Steam is optional for gaming now.