this post was submitted on 18 Mar 2025
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[–] arotrios@lemmy.world 102 points 2 months ago (6 children)

Honestly, most new games just fucking suck. They're too expensive, often don't run properly at launch even on excellent hardware, and those that don't have micro-transactions built-in require you to purchase DLC to get the whole game.

On the other hand, the older titles almost always run well on my machine, have a ton of community DLC, and in general are just designed better because they were built to bring the player as much fun as possible, not to extract as much money as possible.

Plus, the quality content generated from 2005 - 2015 represents some of the best ever, and can provide hundreds of hours of enjoyment before you even get into the 2010s. Why waste money on something that may not work, and that I likely won't enjoy as much as the games I bought 10 years ago?

It's why I usually wait at least a year after release to consider whether or not I'm going to buy a title.

[–] GuyFleegman@lemmy.dbzer0.com 31 points 2 months ago (1 children)

New AAA games suck.

I either play indies or old AAA games. It all went to shit around the beginning of the PS4/X1 era, so yeah, my upper bound is about 2013.

[–] neon_nova@lemmy.dbzer0.com 4 points 2 months ago

I tend to agree with you, I think the downfall started in the ps3 era since that’s when online was in every console. I understand your idea that it was bad in ps4 era since devs had the time to figure out how to makes things worse due to the ability to use the internet to sell things/deliver patches.

[–] ColeSloth@discuss.tchncs.de 7 points 2 months ago

For sure, and my backlog is huge. I have tons to still play. I'm just now getting around to gta5 on my steam deck. I also just finished re-playing the original ff7 with some mods that made it look way nicer than back when I played it on my ps1 in the 90's. I could go another 5 years without catching up to 2020 if I wanted to.

[–] OccultIconoclast@reddthat.com 3 points 2 months ago

What's your opinion on Dome Keeper?

[–] mohab@piefed.social 1 points 2 months ago

Amen. I also have a ton of issues with contemporary game design—padding playtime with procedural generation, prioritizing graphics, world size, or narrative over gameplay… etc.

Nowadays, I feel as if every game tries to compete for "most game" while lacking cohesion and polished ideas.

And to top it off: non-optimized game size. I'm sorry—I don't care if your game is $2.99, I'm not downloading 80GBs just to try a game I may refund an hour later.

[–] CallateCoyote@lemmy.world 1 points 2 months ago

Totally. Even with good new games, best to wait until they are cheap and completely stable. The impatience to play something the day it releases hasn’t been a thing for me since like 2010… which I agree with you were just generally better, more exciting times for the medium.