this post was submitted on 22 Apr 2025
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[–] ShinkanTrain@lemmy.ml 5 points 4 days ago* (last edited 4 days ago) (1 children)

NVIDIA is working on something like that, no joke, there's a GDC talk.

[–] programmer_belch@lemmy.dbzer0.com 4 points 4 days ago (1 children)

Isn't DLSS just rendering the game at a lower resolution and AI "enhancing" the resolution to the target one to get higher framerate for unoptimized games?

[–] ShinkanTrain@lemmy.ml 6 points 4 days ago (1 children)

Yes, but this is something else. I'm not gonna pretend I understand that article but it's supposed to cut down on memory and storage use

As far as I understand, that's just a new compression algorithm that uses artificial intelligence techniques to get better compression. I don't think artificially generated textures are here yet