this post was submitted on 26 Apr 2025
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[–] Ziglin@lemmy.world 2 points 7 hours ago (3 children)

What does fully cross platform mean? It sounds very vague and a lot like an exaggeration.

[–] adminofoz@lemmy.cafe 2 points 3 hours ago

I feel the pain in your comment.

I too have been burned by "cross-platform" tooling. What I've learned is the more complex your project is, the less likely it is to have simple cross compliation.

But with that huge caveat, I'll say I've had a better time doing cross comp on dotnet than I have rust. Either of them are infinitely better than learning cmake though. That's definitely just my amateur take though. I'm sure smarter people will tell you I'm wrong.

[–] kogasa@programming.dev 7 points 6 hours ago

The standard .NET C# compiler and CLI run on and build for Windows, MacOS, and Linux. You can run your ASP.NET webapps in a Linux docker container, or write console apps and run them on Linux, it doesn't matter anymore. As a .NET dev I have literally no reason to ever touch Windows, unless I'm touching legacy code from before .NET Core or building a Windows-exclusive app using a Windows app framework.

[–] Rookeh@startrek.website 4 points 5 hours ago

Well, I'm currently writing a service and frontend, both in C# (Blazor for the UI), and using docker-compose to build and deploy them to a Raspberry Pi running Linux. So not only cross-platform, but cross-architecture as well.

This is not a new thing either. Since .NET Core was released almost 10 years ago, it has supported cross platform development.