this post was submitted on 06 May 2025
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[–] Ulrich@feddit.org 7 points 1 day ago* (last edited 1 day ago) (1 children)

Proton...already pays Apple to simply have their app on Apple's app store.

Uhhh I mean they pay a $100/year developer fee, which probably doesn't even cover the infrastructure costs. Is that what you're referring to?

I'm not arguing against you, Apple should consider those costs as a service to their (overpaying) customers. I'm just not sure what other costs you're referring to.

[–] lka1988@lemmy.dbzer0.com 4 points 1 day ago* (last edited 1 day ago) (1 children)

Is that what you’re referring to?

Yes (I thought it was more, but w/e). I'll admit, I don't know a whole lot about development and everything that it entails, but nuance is key here. Say what you will about Proton, but this ruling just set a precedent that a company hosting an app/game download cannot take a cut from purchases completed within said app/game. That affects everyone.

I'm just looking at this from a bigger picture perspective. Apple has more than enough money already, and frankly there are far too many companies like this who need to be cut back down.

[–] paraphrand@lemmy.world 0 points 1 day ago (1 children)

Yeah, a fraction of a cent per customer is double dipping. w/e

[–] lka1988@lemmy.dbzer0.com 1 points 1 day ago (1 children)

Precedent is precedent, and now smaller independent devs can use this ruling to their favor.

[–] LoKout@lemmy.world 0 points 1 day ago

This won't help small devs. Here's why:

You have zero market. Pay to make your own payment portal, processing, etc etc. With what? Venture funding? Personal investment? Offload to square or PayPal and they take a cut instead?

Apple charges 15% (not 30% for under 2 mil) of each $1. Making 85c per transaction with no upfront costs seems reasonable.