this post was submitted on 06 May 2025
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[–] lka1988@lemmy.dbzer0.com 28 points 20 hours ago* (last edited 20 hours ago) (2 children)

Every company who takes a cut from in-app purchases, be it subscriptions or DLC, should be kneecapped by this ruling.

It's one thing for the hosting marketplace (App Store, Steam, Play Store, etc) to take a cut from the initial purchase of a game/app. But it's a whole other issue for that initial marketplace to keep reaching further into the dev's pockets and take a cut from in-app purchases unrelated to where it was originally obtained.

[–] Greercase@lemmus.org 19 points 20 hours ago (1 children)

That just turns paid apps into splash screens for in-app purchases though. That way apple never gets a cut because the "purchase" is in-app. Pay to be listed (maybe tiered depending on downloads) seems fair especially because it doesn't incentivize people to do scammy things with pricing. It's already a fee anyway.

[–] lka1988@lemmy.dbzer0.com 11 points 19 hours ago (1 children)

That just turns paid apps into splash screens for in-app purchases though

Welcome to Android lol

[–] Blackmist@feddit.uk 1 points 5 hours ago

"This app is Free!"

*opens app*

"Psyche! Get your credit card out..."

[–] lepinkainen@lemmy.world 1 points 20 hours ago* (last edited 20 hours ago) (2 children)

I’m not entirely optimistic about this ruling, but we’ll see.

Apple had no reason NOT to give refunds and then use their weight to claw it back from the app developer.

But what happens when not-too-legit apps use non-AppStore external sites to unlock features in an app?

In a perfect world it’s cheap and easy and reliable.

But it can also be a scammy shop that lures you into expensive subscriptions with no easy way to cancel them (eg. gym membership) and what happens when Little Timmy spends $9000 for Nlartbux in a mobile game’s external store?

Could go either way 🤷🏻‍♂️

[–] lka1988@lemmy.dbzer0.com 4 points 19 hours ago* (last edited 19 hours ago)

I’m not entirely optimistic about this ruling, but we’ll see.

Apple had no reason NOT to give refunds and then use their weight to claw it back from the app developer.

Greed.

But what happens when not-too-legit apps use non-AppStore external sites to unlock features in an app?

I suppose we will see what happens. That's a very slippery slope though, full of FUD, and is the same logic that Apple, Microsoft, and others try to use to keep users locked into their walled gardens.

In a perfect world it’s cheap and easy and reliable.

But it can also be a scammy shop that lures you into expensive subscriptions with no easy way to cancel them (eg. gym membership) and what happens when Little Timmy spends $9000 for Nlartbux in a mobile game’s external store?

Could be. Multiple alternative markets exist for Android already though, and some shops are scammy as fuck. Google has already put protections in place to prevent sideloading potentially harmful apps (including alternative markets), but the savvy user who knows how to bypass those restrictions should* know how to spot scammy shit.

Could go either way 🤷🏻‍♂️

"For your security" was never about security.

[–] cmnybo@discuss.tchncs.de 0 points 18 hours ago (1 children)

what happens when Little Timmy spends $9000 for Nlartbux in a mobile game’s external store?

That's why you don't put your credit card info in a phone or tablet and let kids play with it.

[–] lepinkainen@lemmy.world 1 points 18 hours ago (1 children)

And still people do it, they even give their own devices to kids with CC info pre-filled and no safeties on purchases.

Imagine how bad it is when the next fake ad game gets Timmy to subscribe to a $99/day gem pack…

[–] lka1988@lemmy.dbzer0.com 1 points 14 hours ago

That's a failure of the parent. My 5 year old likes to do the "color by number" things on my phone (waiting at dr appts and whatnot), and even she understands not to click on the ads, or to at least hand it back to me if one comes up.