this post was submitted on 13 May 2025
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[–] gradual@lemmings.world 5 points 1 day ago (1 children)

Yep. They have direct control over the flow of information.

Honestly, Metal Gear Solid 2 was on fucking point.

And so was 4.

[–] conditional_soup@lemm.ee 1 points 19 hours ago* (last edited 19 hours ago) (2 children)

I tried playing 2 again recently because I had the same thought, and I had to stop because my wife would not stop laughing at Rose's dialogue. God, I wish Kojima had ever met a woman.

[–] okmko@lemmy.world 1 points 19 hours ago* (last edited 18 hours ago) (1 children)

And she's 100% justified. The older you get the more appearant it becomes that he's bad at writing dialogue and story. He's a tendency of using controvencies to create drama and it often falls flat, if not into eye-roll territory.

I could not stop cringing during Death Stranding. I had to fast forward the ending. I imagine Margaret Qualley being completely bewildered when they were capturing her character's twin soul melding scene.

[–] conditional_soup@lemm.ee 2 points 19 hours ago (1 children)

I don't necessarily think he's bad at writing dialogue and story, I think he's mostly just bad at writing women. As I've gotten older, I went from taking Metal Gear Solid super seriously to treating it like nuclear/techno Evil Dead

[–] okmko@lemmy.world 2 points 18 hours ago* (last edited 18 hours ago)

Yeah, we're just less experienced and have fewer expectations when we're young. We were much more impressionable then.

Guys in general are bad at portraying women, as I understand. That's on top of being bad in general for Kojima, I think. There's a funny interview with the MGS2 English translator Agness Kaku where she comments that the writing at times is high school fanfic level.

[–] gradual@lemmings.world 1 points 19 hours ago

What parts of Rose's dialogue made her laugh so much?

I could tell that it was commentary on the lonely and reserved lives that was stereotypical of gamers in the early to mid 2000s. So much of that game was meant to be directed towards the player, I wonder if it fell on deaf ears for her because she's not really the target audience.