this post was submitted on 11 Sep 2023
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What the title says.

I remember these were everywhere back in the mid 2010's. I was super into the industrialcraft and buildcraft stuff, but a lot of the ones I was really into at the time ended up abandoned and eventually I just moved on to other games.

I'm wondering of there are any still around that are actively updated?

I heard there was one out there somewhere that had a couple of the industrial/automation mods mixed with some world gen stuff and a mod that turned it into a city/colony builder (not Millenaire), but this was just a thing I heard so I'm well aware it's little more than wishful thinking.

Any info would be appreciated, thank for reading!

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[–] Sloner@beehaw.org 11 points 1 year ago (1 children)

For automation I can recommend the pack "Create: Above and beyond" as it teaches you the best tech mod aviable for modern versions. There is a colony builder mod called MineColonies that you can just add to any recent modpack.

[–] SmoochyPit@beehaw.org 6 points 1 year ago

I second Create: Above and Beyond!! I’ve been playing it with a friend, it’s got a fun progression with plenty of processing. Early game is rough— I recommend exploring natural generated structures for iron and stuff before really diving into the automation.

Note that it’s still a fairly “kitchen sink” modpack. The magic mods feel especially slapped on there. It also has computercraft and tinker’s construct, which aren’t really integrated with the main progression. If you’re looking for a consistent style with less complexity to start, it might be worth playing Create 1.20.1 on its own or with a few “vanilla+” mods. Create has a “ponder” feature that can teach you how to use basically every part of the mod.