Catastrophic235

joined 1 year ago
[–] Catastrophic235@midwest.social 4 points 2 months ago

As if we needed more proof that the british are a fallen civilization.

[–] Catastrophic235@midwest.social 0 points 7 months ago (1 children)
[–] Catastrophic235@midwest.social 3 points 7 months ago (1 children)

Yeah the gameplay loop in that game is definitely an issue, IMO what they need is a 'optional' victory condition like in Anno 1800 or Factorio where you have the option to keep playing after winning.

[–] Catastrophic235@midwest.social 2 points 8 months ago

Always wondered, what other things would they investigate? Certain other kinds of research that aren't as 'flashy' as nuclear stuff? Multinational oligarchs? Systemically engineered mass murder events?

[–] Catastrophic235@midwest.social 1 points 8 months ago (1 children)

Mack Ave and Russel st.

[–] Catastrophic235@midwest.social 4 points 8 months ago (3 children)

Milano Bakery.

[–] Catastrophic235@midwest.social 3 points 8 months ago* (last edited 8 months ago)

What's the deal with this certainty that this is the result of people's will? I'm more inclined to beleive it is a systemic result of 'winner takes all' logic and the penetration of political and media institutions by bad actors.

[–] Catastrophic235@midwest.social 15 points 8 months ago* (last edited 8 months ago)

I'm beginning to believe that a large portion of this society doesn't actually see anything wrong with genocide, they just don't like the word and are content with telling themselves that the victims deserved it.

Isreal and the US government know what they are doing, the killing is deliberate, it is the only viable explanation for things like the treatment of UNRWA and the clear targeting of civilians in Gaza and the West Bank. Claiming that these targets are somehow militants would be laughable if the consequences weren't so saturated with human blood.

It's obvious to me that both parties would make the same choices here, party politics are only to blame here as far as they enabled themselves to be so throughly penetrated by foreign interests. Only real difference with Trumptard VS genocide Joe is that trump would be more transparent with his support for genocide.

[–] Catastrophic235@midwest.social 2 points 8 months ago

Not Dr Breen!

Seeing his Breencast waiting In line at TSA almost let's me pretend I just arrived in city 17, probably the most use anyone who's not a politician has ever gotten out of TSA.

 

What the title says. If I was to best describe what I liked so much about it, I would say that it was how it had both a serious 'cozy factor' (ex: anno 1800) while still being difficult and requiring effort+skill to win. What other games scratch that itch?

 

For consistency sake, let's say that any game that's >or=7/10 at what it's trying to do while having a popular perception of being a <5/10 game in general would count. Want to specify that this is more about the perception of the game compared to, say, a game just being really niche.

My personal Go-to for this would probably be the Callisto Protocol, because while it certainly did have some troubles at launch they were massively overblown. IMO most of the hate for it comes down to people expecting it to be Dead Space 4 with a new name, ignoring the devs the multitude of times they said that it's something else before release, and then getting mad when it released and wasn't dead space 4 under a new name.

 

PC. We played through all of the 3+ player ones around a year or two ago in chronological order and it was stupid fun, what we liked about it and are hoping to find elsewhere is it being a shooter with an emphasis on movement and it's physics sandbox (AKA CHAOS) while still having at least 3 full campaigns to play through in a continuous way.

I'm wondering if there are any other games/franchises out there that meet these same criteria, or at least come close?

Thanks!

 

I can't be the only one.

 
 
 

Metal Gear Obama.

  • Hediwo Jima
 

I know this is a very specific question, but does anyone know anything like this?

What I mean by "like TAB" is that it's an RTS and/or citybuilder where you're constantly under attack from all sides, and taking + holding more of the map is the primary thing that enables you to progress in the game.

Age of Darkness is really fun and I know another update is in the works but I've already played it to death much like TAB. Alien marauder just felt like off-brand TAB and I got bored of it after beating each map once.

 
 

For me it was Dead Space 2 when I was 12-ish. For reference, at this point the most gruesome/gorey/violent media I was exposed to was the Halo 3 Flood levels and the original 2 Alien movies.

I had way too much fun playing it to be traumatized by it at the time, although when i was old enough to understand the horror of the whole "your memories and experience becoming food for a god-like being that has absolutely zero respect for your existance", that did inform my perspective of other media such as Evangelion or Childhood's end when I watched them for the 1st time.

What was your equivalent to this? I've heard the Resident Evil games are quite common for this but I want to hear your perspective.

 

What the title says.

I remember these were everywhere back in the mid 2010's. I was super into the industrialcraft and buildcraft stuff, but a lot of the ones I was really into at the time ended up abandoned and eventually I just moved on to other games.

I'm wondering of there are any still around that are actively updated?

I heard there was one out there somewhere that had a couple of the industrial/automation mods mixed with some world gen stuff and a mod that turned it into a city/colony builder (not Millenaire), but this was just a thing I heard so I'm well aware it's little more than wishful thinking.

Any info would be appreciated, thank for reading!

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