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The Earth itself doesn't have to be hanging in the balance. Smaller plots are just fine.
I don't need a month-long plot broken into 2hrs; I'd really rather have a more limited duration being represented.
More on that point: I recently watched the Director's Cut of Napoleon, and found myself wishing it didn't have such a "biopic" feel, where 20 years of events was condensed down to 3.5hrs. Quite frankly I'd rather have a vibe more like "The Raid: Redemption" where it doesn't have to be Real Time, but closer to that serves a better narrative.
I keep thinking back to Rogue One, at the end of Act 2 where our Team Of Heroes has been assembled and they're traveling towards the epic showdown that is Act 3. They've got a few days to spend in hyperspace, and we get one brief scene establishing that fact, quick banter between a few people, and off to the big showdown.
It felt so rushed to me that I wondered what I was missing over those days spent in travel; how characters were preparing themselves for what was next, how they were reconciling the events that led them to this; there is an utter wealth of joy that can be found by just slowing down and letting characters exist in time, instead of just minimal exposition followed by action.