this post was submitted on 30 May 2025
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According to cppreference:
I would expect this to be true of all types. An easy way to do this is to null an internal pointer, set an internal fd to a sentinel, etc and check for that when needed, but this could be an easy source of errors if someone's not paying attention.
Ideally it would be statically checked if a value is used after being moved, but that's just my Rust brain speaking.