this post was submitted on 06 Jun 2025
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Programmer Humor

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[–] Ephera@lemmy.ml 18 points 1 day ago (3 children)

Only in 3D. In 2D, you slap some pixels on top and there's your scarf:

[–] CanadaPlus@lemmy.sdf.org 5 points 14 hours ago (1 children)
[–] Ephera@lemmy.ml 1 points 11 hours ago (1 children)

I actually do, yes. Hundreds, if not thousands, of hours played and I made it down there and back out exactly once. 🙃

[–] CanadaPlus@lemmy.sdf.org 1 points 2 hours ago* (last edited 2 hours ago)

Lol, I still died on my one orb run, so you're further than me. I save scummed right before Zot:5 and did get it on my second try, but that doesn't count.

It was a gnoll abyssal knight IIRC. What about you?

[–] Charzard4261@programming.dev 12 points 1 day ago* (last edited 1 day ago)

I tend to find it's the other way around. Once you've got a scarf modelled and rigged, it'll work* for all animations, but for animated 2D sprites you have a lot more things to do.

* May have visual artifacts like clipping

[–] mojofrododojo@lemmy.world 4 points 1 day ago

and add a couple of frames to the sprite sheet in order to animate the scarf if that's required.