this post was submitted on 14 Jul 2025
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I mean, planck length & planck time are probably the resolution our simulation runs at. And collapsing superposition? Obviously just the "LoD" system only rendering what's relevant to the users/creators and wasting no resources on unused assets.
That suggests we can change the superposition collapse distance by changing how much were observing. By measuring the proportion of change as we turn on or off large-scale observation systems, we can calculate how much of the universe is being loaded by other users. We can finally start solving the drake equation!
I think "observers" are not people but macro systems of particles. Rendering only happens when macro systems require it, for example when 'observing' or when a chemical reaction is happening.