this post was submitted on 01 Aug 2025
27 points (100.0% liked)
rpg
4057 readers
85 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I have only played in 2 campaigns and usually the traits i wanted to portray have faded after a few sessions and my characters act the same as i do. But there are also some traits and experiences which shape the characters for example both of my characters developed naturally an obsession during the campaigns. My first character found a rock and was 100% convinced that this rock is special and so i always had a motivation to reach new destinations and meet new people to find someone who could help identify my rock. In my second ongoing campaign my character received a curse that he is going insane when he is not drunk. So i always try to get new alcohol and beeing always drunk and having low int gets us in funny situations.
I also think it is kinda a good thing that these traits evolved during gameplay otherwise i think the other players would not be as accepting and also into the joke and roleplay around it