this post was submitted on 06 Jan 2024
253 points (93.5% liked)
Asklemmy
43944 readers
487 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Play virtually any video game with ease. I'm happy to see Linux makes huge strides here, but it's definitely not there yet.
But really it's not Linux's fault. All games could (probably) run on Linux if someone ported them
Yeah, this is more of a Microsoft using its monopoly for years to push game development towards a more Windows locked in direction. Had games been built on open standards MS would have lost its PC game market ages ago, and the Xbox wouldn't have had its impact on gaming the same either early on. Making every "PC" game run on DirectX and making calls to Windows DLLs made those early Windows to Xbox ports easier and helped MS leverage the monopoly into another market more easily. Wine and now Proton have come a long way, but needing to reverse engineer things all the way through is a lot more work than just implementing a standard would have been.