this post was submitted on 03 Feb 2024
424 points (93.1% liked)

Gaming

2935 readers
1 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] ech@lemm.ee 150 points 7 months ago (3 children)

Turns out every game sounds bad if you purposefully describe it badly.

[–] agressivelyPassive@feddit.de 38 points 7 months ago (4 children)

I mean, this is the essence of 95% of GTA missions. Just like 95% of RPG missions are a variation of clear dungeon, kill boss, retrieve item.

[–] fidodo@lemmy.world 55 points 7 months ago (1 children)

Platformers are just running and jumping towards the right and repeating.

[–] Alexstarfire@lemmy.world 27 points 7 months ago (2 children)

Old school ones. Anything half modern lets you go left as well.

[–] fidodo@lemmy.world 5 points 7 months ago (2 children)

But the goal is always to the right (counting metroidvanias as their own genre)

[–] funkless_eck@sh.itjust.works 2 points 7 months ago (1 children)

super metroid final boss is left

[–] Honytawk@lemmy.zip 2 points 7 months ago

Super Mario's boss is right.

Both sides are equally bad.

[–] Alexstarfire@lemmy.world 1 points 7 months ago (1 children)

Not really. Super Meat Boy is a platformer and definitely isn't always to the right.

[–] DacoTaco@lemmy.world 1 points 7 months ago

Same thing with i want to be that guy

[–] 0ops@lemm.ee 1 points 7 months ago
[–] PeriodicallyPedantic@lemmy.ca 20 points 7 months ago

"clear dungeons, kill boss, retrieve item" is just "go from a to b, kill x at b, go from b to c"

[–] Lmaydev@programming.dev 14 points 7 months ago

The key is making the dungeon/boss fun. The quests are just to lead you through the content.

If you don't like fighting through dungeons and fighting bosses then the game may not be for you.

Like with GTA getting to places needs to be enjoyable.

[–] ech@lemm.ee 6 points 7 months ago

And taking out 99% of the rest of the game built around the basic skeleton structure makes it sound bleak and boring.

[–] CileTheSane@lemmy.ca 8 points 7 months ago (2 children)

Start game
Make number go up
Become better at making number go up
Make number go up more

Somehow almost every game ever made

[–] MonkderZweite@feddit.ch 3 points 7 months ago

https://xkcd.com/722/

Hmm, reminds me of Hollywood hackers.