this post was submitted on 24 Jan 2024
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Short answer: Elex, what if Bethesda was both far more ambitious and also far less talented.
Long answer: I’ve been playing Quasimorph recently. It’s a bit like a turn based extraction shooter where you control a single mercenary clone (IN SPACE) and do missions for different factions in a sort of mount and blade style of reputation balancing (or not balancing). Your clone levels up, you can select from different builds, you choose your load outs and missions. If you die you lose the gear and leveled clone you sent (or the fresh meat who valiantly died in recon by fire).
The graphics are somewhat charming in that Gameboy Aliens game industrial sort of way. The music is actually strong, but that’s incredibly subjective.
It’s niche, it’s hard, it’s unfinished, and updates are slow but steady.
I can’t imagine the target audience being large, and I don’t expect the mechanics to change or expand overly much. For what it is, it’s fine unless you are the rare sort who wanted to play a combination of the original XCOM, Caves of Qud, and Escape from Tarkov. So I enjoy it very much, but I don’t recommend it to people unless they’re willing to potentially waste their time on something weird.
you had me at X-Com