this post was submitted on 13 Feb 2024
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It's forever funny to me that people get older, their tastes change, and they attribute their lack of interest to the scene changing and find some villain that changed it.
You see it all the time in music. But it's especially funny to me with games for some reason.
There are so many games these days too. It's an absolute golden era for indie games, but the gamergate crowd only focuses on how the yearly generic military shooter might have pronoun options, or maybe there's a single gay character in an RPG with hundreds of NPCs.
I'm old enough to remember that a gamergate rallying cry was something like, "Don't change our games, make your own games." Imploring folk to make their own games with feminist narratives or whatever. Well we live in that reality now, where the "SJWs" or 10 years ago are making games, or big studios are trying to pander. And yet that was still wrong.
my fav is the type A type B body selection. Nevermind it's still generally 1:1 mapping with gender binary concepts, nevermind that many Japanese dev studios (bastions of leftist ideology) were using that at least as far back as 2004.
It's the ascendant left mad with power when it shows up.
Persona 2 had a gay romance the player could do, and that was from 1999. The first time I ever saw anything queer in a game was Star Ocean 2 though. You choose between a female or male character at the start, but the two romance options are available to either character, meaning both player characters are bi. That's also a Japanese game from 1999.
The Phantasmagoria games have explicitly queer characters and full on intercourse at several points.
I also like the option of choosing body types independent of gender binary. Some recent games have even allowed you to pitch the player character's voice up or down, which is super neat.