this post was submitted on 28 Jan 2024
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When I say "RPG material," I mean things like statblocks, classes, etc.

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[–] flibbertygibbit@ttrpg.network 0 points 10 months ago (1 children)

I really enjoyed the D&D 3rd Edition days, with the popcorn of d20-based games. Star Wars d20, d20 Modern, and the Sword & Sorcery Ravenloft were all great fun. The best part is that it was super easy to get your group to try new things, because the mechanics were all similar, if not exactly the same. People like to hate on D&D, but it's consistently been a great base to start from and inspiration for a multitude of other games.

[–] littlebluespark@lemmy.world 0 points 10 months ago (1 children)

Honestly, the "hate on d&d" train really became a thing after WotC bought TSR. Also, I completely agree with you: cross-fluidity of game systems was fun to distro hop, basically, for a change of pace/theme — though the recent boom of innovation is especially exciting! So many new concepts and styles of play, and even reimaginings of timeless classics like Planescape, et al. 🥰

[–] Khrux@ttrpg.network 0 points 10 months ago (1 children)

Hating on D&D is a past time that's as old as D&D. I agree though, the attitude towards the franchise ignores that they are generally making a few good small steps for each corporate, huge step back. It's still my workhorse system while I explore games with deeply different tones and mechanics but I haven't found a want to replace it at my table at all.